Author Topic: The new and improved 3D model topic!  (Read 4640768 times)

i need some Emergency Advice

say i have a cylinder with two flat sides. one of the sides has an intricate design of edges and vertices that i want to extrude into something. the other does not. how do i quickly copy said design from the complete side to the other.

In edit mode, Box Select (B) and Delete (X) Faces Only of the non-detailed side, then:
    Move the 3D cursor to the center of the cylinder
        Select all with A (possibly twice, the first time may clear an existing selection)
        Press SHIFT+S, select Move 3D Cursor To Selection
    Box Select (B) the detailed side
    Duplicate (SHIFT+D) and Rotate (R) the duplicate along an axis (X, Y, or Z during rotate) into position, with exact values (type numbers during rotate) if possible
    Remove Doubles (i don't know the key, use the Space searchbar menu thingy) to merge the new face into position

This is the best method I can think of; something with Mirror or Array modifiers might work too.


In edit mode, Box Select (B) and Delete (X) Faces Only of the non-detailed side, then:
    Move the 3D cursor to the center of the cylinder
        Select all with A (possibly twice, the first time may clear an existing selection)
        Press SHIFT+S, select Move 3D Cursor To Selection
    Box Select (B) the detailed side
    Duplicate (SHIFT+D) and Rotate (R) the duplicate along an axis (X, Y, or Z during rotate) into position, with exact values (type numbers during rotate) if possible
    Remove Doubles (i don't know the key, use the Space searchbar menu thingy) to merge the new face into position

This is the best method I can think of; something with Mirror or Array modifiers might work too.

many thanks

using this advice i have made my best model so far




i'm actually really satisfied w/ this. if i knew how i'd probably put it into bl too
« Last Edit: January 13, 2016, 11:38:22 AM by Tudoreleu »

i need some Emergency Advice

say i have a cylinder with two flat sides. one of the sides has an intricate design of edges and vertices that i want to extrude into something. the other does not. how do i quickly copy said design from the complete side to the other.
i know this was already solved but learn how to use the mirror modifier, i find it a lot easier to do stuff like this compared to thinkinvisible's method
i would explain it but im on my phone and i wouldn't make any sense so you can just find a tutorial on youtube or something



WHAPPITY-WHAPPITY-WHAPPITY-WHAPPITY-WHAPPITY-WHAPPITY-WHAPPITY-WHAPPITY!

Anyhow, make it spin if you hold right click.





where did your face go
are you sympathizifyicating me
No, he had to turn his head so you could see him firing it. Since you can't fire while in the teleport orb, he has to be out of the orb.


i still need to change/fix a lot of things on it



Model's stitched up in the center now, I still need the circle thing on the left side of the chin but first is any feedback.

maybe not overdetail the model

i feel like its a really good model but the use of details on the sides and tops makes it look out of place ingame. default models tend to lack those little things.

this could be rectified if you made body armor as well, a solution I would prefer.