Author Topic: The new and improved 3D model topic!  (Read 3851482 times)

How do you make images in blender not grainy? like so:


however this one is grainy as I assume because the camera is not set up due to it being unfinished.


How do you make images in blender not grainy? like so:
however this one is grainy as I assume because the camera is not set up due to it being unfinished.
More samples
Also its called noise or fireflies fyi

Pere Marquette 1225 WIP (Polar Express)

« Last Edit: February 07, 2017, 11:38:49 PM by 8hbc »





i finally loving made a spas 12



its missing the casing eject port and bolt, assuming its not some kind of really weird design

but yeah otherwise looks okay. it has parts with rather high details separated by large sections of low-detail which makes me think you may have a problem scaling parts correctly to each other

the casing is fired along with the bullet to add twice the ammount of firepower and less ejected stuff

its the future of weaponery

the casing is fired along with the bullet to add twice the ammount of firepower and less ejected stuff

its the future of weaponery

Anyone know of a way to export a blockland build (.bls) as/into a 3D model?

Anyone know of a way to export a blockland build (.bls) as/into a 3D model?
Zeblote has a bls to .obj exporter somewhere