Author Topic: survivalRP - holywtf bump! and maybe finishing up some loose ends??  (Read 112197 times)

Those models are hot :O

Also, for the map: Yeah, lighting won't work, I've messed with that before. No bridges will be fun, players will be forced to construct bridges :D .

Edit: Maybe when you die and drop resources, you could drop a backpack or something? Cause dropping a crate would be like "wut, how did he run around with that o.0"

Edit2: And thanks for the updates on scripts. One of those every once in a while would be nice :3
« Last Edit: July 16, 2009, 03:33:40 PM by LegoEggo »

Tom

Maybe someone can hack the backpack out of m.dts with shaper.

Maybe someone can hack the backpack out of m.dts with shaper.

I have an up-to-scale version (includes all the joints/bones, no animations, no textures) but it's in ms3d format.

If you could import it into blender somehow you could chop off the backpack and whatever else you need.

Speaking of blender, I've started messing around in it again, nothing crazy. I have a question though, I have a cylinder and a cone and I added subsurf modifiers. How would I get rid of these ugly ridges that are all over em now :/ ?

You can use hideNode and setNodeColor on items - just make the item's shape file to m.dts and then hide bits of it when it is spawned.

What about on weapon images Space? I think we might want to hack off the player instead, just to be safe.

Nice ammo box. Also, I don't know if this has been asked or even talked about, but will there be a fishing system? Like making poles and supplies and actually going fishing.

Nice ammo box. Also, I don't know if this has been asked or even talked about, but will there be a fishing system? Like making poles and supplies and actually going fishing.
Fishing would really add to the experience, my Stranded RP has a fishing pole. The pole is a pretty neat function of the rp, it adds alot more "Depth".

Also let players be able to give resources to other players
Economies could start :)
Idk if you guys saw my comment so Im quoting it :D

Idk if you guys saw my comment so Im quoting it :D

Yeah that'll be a feature fo sho.


Fishing: Talk to hunger/hunting scripters, it's up to them. I think it would be cool, but we really should finish up everything else first.

I don't know if this has been said/made before but, how about an inventory with limited space.  Everything in your "tools" takes up inventory space, you can swap stuff in and out of your inventory/toolbar (whatever it's called).  When you die you're stuff from your inventory falls to the ground.

I don't know if this has been said/made before but, how about an inventory with limited space.  Everything in your "tools" takes up inventory space, you can swap stuff in and out of your inventory/toolbar (whatever it's called).  When you die you're stuff from your inventory falls to the ground.
Maybe. I suggest finishing one thing first before going on to all of these other ideas.

Maybe. I suggest finishing one thing first before going on to all of these other ideas.

Yep that's what we're doing. All of us aren't scripters, though, so we can't all script.

i've been gone for a while and was wondering what progress we have made(well you guys, not really me)

What about on weapon images Space? I think we might want to hack off the player instead, just to be safe.
Pm me your Msn please.