Poll

-snipity-

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B

Author Topic: Team Fortress 2 and various related subjects.  (Read 54625 times)

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I expect cavemen had bows of sorts
No, the bow was not made around 40,000 years ago. Dinosaurs haven't lived for much, much longer than that.

I personally think that the bow should not stun or slow you down when living.

No, the bow was not made around 40,000 years ago.
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Around the time Neanderthals were becoming extinct in Europe, more than 20,000 BP, stone points which may be arrowheads were being used in Africa.[citation needed] By 18,000 BP flint points were being bound by sinews to split shafts. Fletching was being practiced, with feathers glued and bound to shafts.
Okay maybe not exactly wrong, but 40,000 and 20,000 aren't that far off when dealing with those times. Also Neanderthals=Cavemen pretty much.

Dinosaurs haven't lived for much, much longer than that.
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Dinosaurs (Greek δεινόσαυρος, deinosauros) were the dominant vertebrate animals of terrestrial ecosystems for over 160 million years, from the late Triassic period (about 230 million years ago) until the end of the Cretaceous period (65 million years ago), when most of them became extinct in the Cretaceous–Tertiary extinction event.
Uh yeah, 65 million years is a lot more than 40,000.

Be more open. This item is trying to keep others happy while putting the sniper back into the spot he was made for in the support class. The sniper was made to keep the front lines to the walls. This weapon can just do that a little more literally.
Sniper is like the only class that actually doesn't need achievement's, the fact they can 1 hit kill makes them more then enough capable of doing well on the field, although if this bow replaces the sniper rifle then chats not all that bad but I hope it means the bow isn't as power as the sniper rifle in the aspect of it instantly hitting its target.

It is it's replacement because they mention it having charge time and headshot crit. The sniper does have one hit kill but you might as well say the spy does not need achivements because it has the backstab ability. Both of these classes are used against what it is meant for.

It is it's replacement because they mention it having charge time and headshot crit. The sniper does have one hit kill but you might as well say the spy does not need achivements because it has the backstab ability. Both of these classes are used against what it is meant for.
Yeah, spy doesn't need achievement's ether. The only spy tool I want is a sapper that saps for say 5-10 seconds but does no damage and can't be knocked off, that way others can destroy it.

What? then how are we engis suppost to save our turrets?

Think boy think!

I didn't say the Engi's don't need achievement's  :cookieMonster:

What? im talking about spys sappin ma sentrys

if i can't knock if off how can we have any turrets at all?

Its all personal preference, but it really doesn't matter seeing as Valve will problem give the Engi a rubber ducky then starts yelling when ever a spy is near it.

only a killing shot pins you to a wall

I'm guessing this has a shorter range than the sniper :cookieMonster:

Its all personal preference, but it really doesn't matter seeing as Valve will problem give the Engi a rubber ducky then starts yelling when ever a spy is near it.
now that would be awesome.

I'm guessing this has a shorter range than the sniper :cookieMonster:
That is what they said they are aiming for. A sniper that can shorten the range but still have the same effect.

Day Two:
Payload Race: (Game mode/map: Pipeline (Payload race)) As thought to be in the scout update the new game mode is here! Featureing the new map Pipeline. At first you have a nice trip trying to push your cart then you meet the other team. From there it battles and them you have the uphill battles to deal with. You can not stop pushing the cart until you win. Stop for one second and your cart will go flying down and that will give the other team a chance to push. PS: the sniper is the new medic.

Sawmill: (map: Arena) set in a sawmill in a rainy day, this map features the first weather effects in a TF2 map. Below the capture point located on a hill is a hidden base full of computers and other neat electronics. The owners however abandoned the place abruptly and left the saws on. They were even nice enough to pay the electric bills!

Nucleus: (map: Arena) A world ending device has been activated and is located above a chasm which contains a circular base. With the only way to activate the capture point below it being after the countdown. The bridges will show and anyone unlucky enough to fall will sure to meet his doom.
« Last Edit: May 13, 2009, 07:00:10 PM by General Omega »