Poll

is minecraft dead

yes
270 (61.6%)
no
168 (38.4%)

Total Members Voted: 437

Author Topic: Minecraft Megathread; yeah its update 1.12 big whoop what about it  (Read 6848161 times)

I have an idea. Me and somebody else would both live stream a single-player world, and try to accomplish something, such as who can survive the most days, or who can build the biggest city, or something cool like that. Anybody interested?

I have an idea. Me and somebody else would both live stream a single-player world, and try to accomplish something, such as who can survive the most days, or who can build the biggest city, or something cool like that. Anybody interested?
Of course I'd win both bitch. :D

I have an idea. Me and somebody else would both live stream a single-player world, and try to accomplish something, such as who can survive the most days, or who can build the biggest city, or something cool like that. Anybody interested?
i would do it

tons of squid down here at least 8

I was thinking the actually "paper money" would just be wheat. Then you have to grow it and put some effort into it.

Then you could sell someone something with the prices you set. Like a gold bar for 2 full stacks of wheat.

We need some servers up here.
D;

Since we're having a currency debate.

I believe that currency is useful as long as it has some sort of material backing it up. I don't believe in trading a material for a set price for another material, neither do I think bartering is very efficient.

I think Notch should implement a system so that you can design your own print on paper. This would allow for regional currencies and for regular paper to be used as money instead of useless books. This would then be backed by the amount of material that person has, similar to a bank note.

Here's how it would work:

A town would be founded in a SMP world, slowly it would be built up and ores would constantly be found in their community mine. Hopefully someone builds a bank with sort of vault underneath. Now here's where the town's government comes in, they would pay the person who owns the bank for space in the vault to store gold. They would then commission the owner to print notes to represent the gold in the vault. This currency would slowly be spread by the act of bartering, and circulated through the town.

Slowly the currency would loose value and the government would have to intervene with more gold, and so on.

Rough idea.



Why does this happen?

It's a loving survival game why do we need all of that stuff? Government? Currency? Come on. It'll be a lot more like this.

"Hey anyone got an iron pickaxe?"
"Yeah I do. Give me # cobblestone/coal for it?"
"Sure."

That or they'll kill each other and whoever wins gets the pickaxe.

Hello! tonight i just got a pet baby chicken (farmcraft :3)

It's a loving survival game why do we need all of that stuff? Government? Currency? Come on. It'll be a lot more like this.

"Hey anyone got an iron pickaxe?"
"Yeah I do. Give me # cobblestone/coal for it?"
"Sure."

That or they'll kill each other and whoever wins gets the pickaxe.
It's more fun to have a currency for towns and villages.

-snip-

>miner mines ores
>miner keeps diamond to himself!
>miner becomes richest man in the rp!

In my opinion, bartering is the best choice of action for SMP.
Also what the forget adding more money to the system only makes the money even MORE useless because there's so much of it; rarity makes it more valuable and thus some would have to be taken away.
« Last Edit: January 29, 2011, 08:57:06 PM by Altered »

I have just completed my biodome in the desert.
I mined a two laned subway to it.
It took me5 diamond pickaxes.
I now have 2 large chests worth of cobblestone.
Now I am at my 4th day waiting for the grass to grow.

I have just completed my biodome in the desert.
I mined a two laned subway to it.
It took me5 diamond pickaxes.
I now have 2 large chests worth of cobblestone.
Now I am at my 4th day waiting for the grass to grow.
Pics? Sounds cool.

It's more fun to have a currency for towns and villages.
I know right, and while we're at it, add taxes, and laws about where you can mine, and game tags that you have to buy to kill animals, and inspectors that you have to call into your builds to make sure they are up to code and have proper fire exits.