Poll

is minecraft dead

yes
270 (61.6%)
no
168 (38.4%)

Total Members Voted: 437

Author Topic: Minecraft Megathread; yeah its update 1.12 big whoop what about it  (Read 6751206 times)

Sup

Quote
Players carrying the same map (!) will clearly be marked on the map. You might be able to mark locations as well. Probably. Maybe.

 Holly stuff.

 What if I exit map boundaries. Will continents form outside the paper?  :cookieMonster:

That picture is bullstuff.

Edit: forget its real
« Last Edit: April 27, 2011, 02:50:53 PM by SonicTH »

Holly stuff.

 What if I exit map boundaries. Will continents form outside the paper?  :cookieMonster:
Naw, the map scrolls with the player.
I think.
And I hope you can also just scroll by clicking on the edges or something.
That picture is bullstuff.
Oh and forget you, this is from Notch's twitter.

cooooooools :O



I thought notch hated the idea of maps


Note how the preview is a snake.

YESS
I really wanted a map
c:

im about to make a server once i get this stuff to start saving and loading :/
cant host
« Last Edit: April 27, 2011, 03:13:20 PM by Ayxrion »

Joined craftingfactions.
Name: BLBlaman

DID STEVE JUST.
USE HIS LEFT HAND.
FOR THE MAP.

Detailed and extended stuff on maps.

Quote
I’m currently working on 1.6, which will be mostly a bug fix update. I will be going through bug lists (including the great one on the Minecraft wiki) and fixing as many as I can. There’s no set date for the update yet as I don’t know how long it’ll take to go through the list.

The only new feature that will appear is the mapping.

When you craft a map, you will be able to somehow select how “zoomed in” you want the map to be. It will be centered on the location where you craft it, and it will fill in as you explore the land. If you go outside the edges of the map, it will stop updating, so each map is of a specific area. (like real maps!)

Here’s a screenshot of a fully zooomed in map (good for town maps, for example):


And here’s a screenshot of a fully zoomed out map:
-snake map snip-

If you drop a map and someone else picks it up, they will be able to see your progress. You will also be able to (somehow) CLONE maps so that two separate map items link to the same map data. That means you can see what other players carrying the same map explores, and both you and them will show up as blinking dots or similar on the maps.

Currently, the map will only update if you’re holding it in your hands, but the map will kind of hide away when you’re looking straight forward. To see the map properly, you have to look down, thisly:


Any changes you make to the terrain will show up on the maps, but only once someone carrying the map gets near that area. In other words, you won’t magically get to see changes far away on the map.

At the moment the map doesn’t work at all in multiplayer, but that’s my next task. The code I write to support that will also be possible to reuse in the future for things like books and notes written by players, and possibly even custom paintings/hand drawn signs.

There’s a hard limit of 65536 unique maps per world, though, and I don’t think I can get around that without breaking the code very bad. I’m trying to figure out if the limit is high enough or if I should spend the time rewriting the code..

I hope he removes the dot (Player mark), otherwise noone will ever use a compass again.

I'm on the faction server. Someone invite Hiiro326 to the faction

I hope he removes the dot (Player mark), otherwise noone will ever use a compass again.
Uh what
The compass shows the direction to the spawn, the map only displays the immediate area explored, and the compass can be used even when it's not equipped.