Poll

is minecraft dead

yes
270 (61.6%)
no
168 (38.4%)

Total Members Voted: 437

Author Topic: Minecraft Megathread; yeah its update 1.12 big whoop what about it  (Read 6746717 times)



hey man
when I had my first encounter with an enderman, I was genuinely scared, since all I had was a stone sword and I was deep underground
then he teleported into a wall and died :/

excuse me for not wanting to craft a furnace every time i want a cooked porkchop on the go

If you're crafting a furnace every time you're doing it wrong, you could just keep, oh I don't know, one furnace instead of crafting one each time you need to cook.

Also Endermen are underpowered IMO, I've slaughtered them like Riddler slaughtered Jews and in total lost about 5 hearts from being attack by them, though it might be because I have iron swords and a bow and (unless there's a lack of skeletons) arrows that can be charged for more damage.
« Last Edit: September 10, 2011, 11:09:38 PM by Altered »

Am I the only one that thinks Endermen are too easy to beat?

http://www.minecraftforum.net/topic/616609-endermen-are-underpowered/
make it so that your weapons do nothing, it kills you in two hits, and water from buckets don't damage him

:3

make it so that your weapons do nothing, it kills you in two hits, and water from buckets don't damage him

:3

I think that's a little too overpowered, they need to be challenging but not impossible-to-beat.

Also I think instead of dropping Ender Pearls (which is one reason the Endermen are easy to beat), they should drop Crying Obsidian that could have a specific use, i.e. wards away creepers, explosive resistant but easy to mine, blue lines could turn to red and used for a level 15 light if powered by redstone, etc.
« Last Edit: September 10, 2011, 11:16:31 PM by Altered »

I think that's a little too overpowered, they need to be challenging but not impossible-to-beat.
just run to a lake

no lake?

you're forgeted

XD

but yes I'd definitely be okay with this

AWWW

I lost my "Creeper Inside" shirt like 3 weeks ago and now its too small for me.

Fml

hey man
when I had my first encounter with an enderman, I was genuinely scared, since all I had was a stone sword and I was deep underground
then he teleported into a wall and died :/
same happened to me..  Then after that I was like "wow he's kinda dumb.."  So I went and took on 2 more at once and raped them with just a silver sword and I didn't even lose any health :\

They suck.  Zombies hurt me more than they do.

SOME DAY
I WILL COMPLETE THE MINECART TRACK SYSTEM IN AN ABANDONED MINE
A PROJECT TO LOOK FORWARD TO



this melon on the right seems to be growing faster than this pumpkin on the left.

exp is handicapped, if someone died they loose all their accumulated exp. kher died in the server and now the server's lagging because he went on a huge killing spree and gained forgettons of exp. IMO exp should be something that's counted in a number, not as an object that can be dropped.

I died because someone flooded the tunnel i was in and it pushed me into a spider nest. I couldnt swim away due to poison.

exp is handicapped, if someone died they loose all their accumulated exp. kher died in the server and now the server's lagging because he went on a huge killing spree and gained forgettons of exp. IMO exp should be something that's counted in a number, not as an object that can be dropped.
No, its stupid because it serves no purpose.

exp is handicapped, if someone died they loose all their accumulated exp. kher died in the server and now the server's lagging because he went on a huge killing spree and gained forgettons of exp. IMO exp should be something that's counted in a number, not as an object that can be dropped.
how about the exp lost by the player killed is a very small fraction of the exp they earned, the level maybe, say the player earned three bar fulls of exp, he'd drop 3 exp

this number would work depending on how fast level gaining is, it'd probably have to be multiplied and rounded to get a fair amount of exp.