2: Strongholds spawn at large radiuses away from the spawn. You won't ever spawn near one, at least not yet.
3: In Beta 1.9, Seed 4871792377302635949 spawns you right by a large Village to your right. It has all the buildings but a church, which leaves them open for "God's wraith."
I don't care where the stronghold is, I just want to know if there's a seed that puts a village near one.
4: Far Lands were removed unintentionally, which Notch guessed was a result of the new terrain generation. He wouldn't bring it back, especially due to the controversy about Endermen and such.
It might be just me, but the Endermen look incredibly out of place. Zombies, skeletons, and giant spiders? Alright, that's fine, they're generic enough and the zombies and skeletons at least were human once. But the Enderman's design and modus operandi are way too strange, at least for the overworld. It would be one thing if they were incredibly rare and only appeared individually, but seeing a group of two or three wandering around a desert picking up random sand like a bunch of kleptomaniacs just looks silly in a bad way.
That is, unless they're actually interdimensional aliens that have somehow discovered the overworld and are collecting strange foreign materials and plant life like dirt and cacti to return back to their homelands for study.