Do people replay adventure maps? Do people really think about the things they do in adventure maps?
I ask because im creating an adventure map. But not the normal formula of an adventure map... My map would showcases decisions. Things that will affect the world around you... An example of this is; You start out in a caved-in Mineshaft, where you have to struggle to get out. Upon exiting the cave, you can go three directions, all 3 of which I explain where you are going.
A) The first path takes you to a major city, where you meet up with the local officials to ask what happened in your cave...
B) The second path takes you into the city again, but into a shady part of the city, where you meet up with a group of rebellions, who explain how the Empire sabotaged your cave...
C) You are taken to a shack in the middle of a forest, where you meet up with a wizard, who you tell your tale to. He explains how a form of dark magic caused your cave to collapse...
This is just one example of what I am doing. All these paths lead to the same experience, but with a different endings...
I just want an opinion if people would be interested in this, or if this would just be a waste of time...