Author Topic: Miner Wars - Singleplayer Story & MMO  (Read 1711 times)

MINER WARS


About Miner Wars



Overview

Miner Wars is a 6DOF underground and space shooter played in a fully destructible environment and is a combination of single player story game and MMO.

As a player, you operate an advanced mining ship in an open world asteroid belt area. You dig kilometers of tunnels, harvest the ore, travel the solar system, fight your enemies and discover mysterious alien secrets.

Game play is led by an epic story and is a combination of a single/multi-player game, cooperative, or you against everyone.

The story will introduce you to many types of missions: rescue, exploration, revenge, base defense, theft, transportation, stealth, search and destroy, pure harvesting, racing or just flying around and destroying everything you see.

High quality rendering and special effects, realistic physics, unique 'destructible engine', and game area with no borders make this game a real life experience.

World premiere: Autumn 2009

Platform: Windows, Xbox 360 Live Arcade. Active internet connection needed!

Destructible Environment

Miner Wars is played in space filled with asteroids. Some of them are large--almost 10 kilometers. You can dig in any direction through any of these asteroids, and do so without any constraints.

Physical engine calculates all changes in real-time in regard to material resistance. Yes, some materials can be non-destructible by standard explosives.

Environment changes are persistent - you can blast a new tunnel, travel to a distant sector of the solar system and even come back after one month and your ‘work’ will be still there. Or maybe not, as other players might have 'finished' your tunnel.

There are places where no man has been. These virgin areas are ready to be explored and harvested. Of course there are also high demand areas where you have to fight for every piece of ore.

More information

Videos
You can pretty much view all of the videos on their site.
Here's a link.

All trailers and pictures were captured from the actual game.

Pictures

All trailers and pictures were captured from the actual game.

Size comparison between your mining ship and the largest asteroid, which is 8 km diameter


Wireframe render showing how level of detail works


Mining ship in an ice tunnel

Minimum Requirements

    * CPU: 2.0 GHz
    * RAM: 1GB (1.5GB on Windows Vista)
    * Graphics Card: NVidia GeForce 6 series or better, ATI Radeon R520 (X1300-X1950) or better, Intel GMA X3000 or better. Requires at least Pixel-Shader 3.0. More info
    * Video Memory: 128 MB
    * Hard Drive: 1 GB
    * Sound Card: DirectX 9.0c Compatible
    * Operating System: Microsoft Windows XP with Service Pack 2 or Microsoft Vista
    * DirectX: DX9.0c or DX10
    * Network: Active internet connection during installation and during game play!


Anti-Piracy

The game will not utilize any sort of DRM protection, nor activation code. To play the game you only need to download and install the package and enter your login/password. As the game interacts with our servers during the game play, we periodically check for suspicious users. The game isn't locked to your computer, so you can play it from home or work :)

Personal Opinions about the game
I dont know about you, But I will always love games with fully destructible environments. Plus, The mining aspect of the game even gets my hopes higher. The game isnt released yet, But I just cant wait.
Go ahead and discuss the game here.

It looks revolutionary...

ohlololol they said virgin areas.

But I'm so saving up for this

more ram is needed.

and i probably cant run it anyways

Everyone who likes this join the steam group

Looks smexy and I should be able to run it. So, :D

It looks to awesome for my computer :(


Infinminer, minecraft, and now this? You must  like digging games Dropshock.


Infinminer, minecraft, and now this? You must  like digging games Dropshock.
I seriously love games like these. OBSESSED is a better word.

Hi Renocraft,

yes, it will be kind of MMO, without DRM.

We still aren't decided about pricing or fees. These are the options we have:

a) flat one-time price (most common - buy it and use forever)

b) monthly fee (most common in MMO world)

c) one or two year subscription - you buy it and you can play it for one/two years without limits. After that, new episode of Miner Wars comes out, so you may upgrade (for discount of course). But you can't play episode 1 and episode 2. Only 'the actual'.

d) same as (c), but when episode 2 comes out, we will allow owners of episode 1 to play for some time, maybe years... so you may play episode 1 and 2

I am personally fan of (c) or (d).
Variant (b) just seems to me too annoying. And (a) is too expensive to us, nobody does it (data transfers, servers, ...)


This reminds me of the Minecraft topic.

The games are completely different it seems, but their topics are both started by Dropshock, both have mine related names, have destructible environments, and I found the topic early on before it became really popular.

It makes me sad to think the pattern is leading this thread into inactivity ): 

This reminds me of the Minecraft topic.

The games are completely different it seems, but their topics are both started by Dropshock, both have mine related names, have destructible environments, and I found the topic early on before it became really popular.

It makes me sad to think the pattern is leading this thread into inactivity ): 
Yeah. I know.
Seriously guys, This game is AWESOME. Why aren't we getting very many posts?