Author Topic: RTB Development  (Read 381164 times)


RTB looking into a update due to recent release of V14 are there any conflicting bugs?

I tested pre-release and didn't see anything outstanding.

I just had an idea (If not already done).

What if you could choose what kind of server you would join based on server topic?

Like when you start a server there would be an extra box next to color select and addons that would say Server type.

You open it up and it contains a multitude of server themes, and what I mean by this if your server is a freebuild you click the box that says freebuild,

This might be usefull if people joined a server based on its theme? sort of like a match making system.

Just an idea im sure it would take alot of work,and proably isnt possible.

I just had an idea (If not already done).

What if you could choose what kind of server you would join based on server topic?

Like when you start a server there would be an extra box next to color select and addons that would say Server type.

You open it up and it contains a multitude of server themes, and what I mean by this if your server is a freebuild you click the box that says freebuild,

This might be usefull if people joined a server based on its theme? sort of like a match making system.

Just an idea im sure it would take alot of work,and proably isnt possible.

Ideally what we'd do is have a loose "tagging" system. I don't know if you've seen Flickr but the author can assign "tags" to the image which allows you to view similar images based on how well the tags match. It'd be an interesting thing to have (and I know tf2 has it) so I might look into it at some point.

Ideally what we'd do is have a loose "tagging" system. I don't know if you've seen Flickr but the author can assign "tags" to the image which allows you to view similar images based on how well the tags match. It'd be an interesting thing to have (and I know tf2 has it) so I might look into it at some point.
Instead of having the server host create tags (god knows we'll get misspelled and inaccurate tags), have them choose from some, like Kevin said.

Theme tags would be neat.

Instead of having the server host create tags (god knows we'll get misspelled and inaccurate tags), have them choose from some, like Kevin said.

Pre-defined ones would be a bit of a pain because RTB would have to be "in the know" about popular server themes and then be able to update the lists to reflect those. It might be worth populating the list of tags from a bunch of commonly used ones, plus a few default ones like Freebuild, Deathmatch etc.
« Last Edit: January 30, 2010, 09:55:00 PM by Ephialtes »

I can see it now: snake tags! You know, like those weird videos from youtube.

But in all seriousness, I want a buddy system. :(

We've just hit a roadblock in the buddy system. Basically the server only accepts UTF-8 character encoding and I'm pretty sure there are no character encoding functions in Torquescript so only people with non-handicapped characters in their names will be able to login.

I'm going to look at a number of methods to bypass this since I don't really want to have to put some string encoding utilities into v15 because that'd delay us substantially.

handicapped characters shouldn't be allowed in Blockland names, but it's a little late for that. Unless Badspot resets all the names with handicapped characters and then disallows them.

We've just hit a roadblock in the buddy system. Basically the server only accepts UTF-8 character encoding and I'm pretty sure there are no character encoding functions in Torquescript so only people with non-handicapped characters in their names will be able to login.

I'm going to look at a number of methods to bypass this since I don't really want to have to put some string encoding utilities into v15 because that'd delay us substantially.
AJAX does also have this problem. the only thing to fix it is to put every character to an integer which represent each character, then convert them back to the original ones. The problem here is that PHP doesn't support those advanced characters and Torque obviously doesn't either...

PHP handles character encoding fine and Torque handles most character sets. I'm not sure what you're talking about.
« Last Edit: February 01, 2010, 03:48:52 AM by Ephialtes »

The stupid symbols are just a pain. It is almost impossible to use slash commands on them.

I've got another helpful idea:

Since server tracking for online buddies are possible, and we all know all RTB Servers can show what players are in their server, and that non-RTB servers cannot what players they have in the server list, I propose the idea of finding RTB players in a non-RTB server, and therefore, we can see who RTB users are in a certain server, even if it was RTB-powered or not.

Kinda useful if you want to check out who's in the server.