So far in my stress-testing adventure I've identified one major pain point which is the list of users in a chat room that gets sent to anyone who joins. Since my target is to have the chat server working happily with 1,000 simultaneous users things got a little sluggish when it came to joining a room with 1,000 people in it. As a result, I'm going to do some fiddling to see if there's a better way I can transfer the data without causing Blockland to lock up.