Author Topic: oblivion  (Read 5630 times)

i used an infinite money glitch on the 360 version

Was it the one where you would kill the guy named Dorian or whatever and put coins in his loot, then it would multiply, I can't remember exactly, but that's what I used, lol

I liked Morrowind better.

I like Morrowind's Models for the Argonian better, and Oblivion's model's look like human, because it was rushed.

My brother also made a spell where he can stun a whole entire room :O
How to do?

How to do?
fortify intelligence on all clothing

and illusion skill of 100

onto the spell:
go make a paralyze spell of paralyze for X seconds in X ft

Very fun game. I bought it when it first came out and still play it now and then.
Because of how many different types of classes you can make it never gets boring. I'd have to say my favorite class was a cross between an assassin-archer with some intelligence. Make a bunch of poison potions, then poison your arrows, 1HKO each time.

OBLIVION IS NOT A GAME. If you want to post a game post the full name it is the Elder scrolls IV:oblivion DO THE FULL NAME

Oblivion is okay. It seems, though, it makes up in length and story with landscaping and special effects. Whilst Morrowind balances out and really sets a mood. In other words, Oblivion is apparently in a time of chaos and Daedric threat....but it looks like everything is hunky-Dorry. How does that work? In Morrowind, the land and the people seem to know what is happening, and they aren't just yentas who walk into walls.

Oblivion introduces a newer, easy-to-use Magicka system and combat, while Morrowind seems to lack in that area.  It seems that combat is the only way to level up in Morrowind, and, like the story, it takes time and patience. Oblivion just kinda takes randomly smiting stuff with lightning to level up 50 times. And the quick travel in Oblivion king of killed the feel of the beautiful country-side, and it added to the length of the game.

The AI in Oblivion is quite good, but it was made on a later date the Morrowind. With more interactive objects, it made RPing easier, and the animation gave it a feel of reality to it- plus the fact the people could TALK and didn't just give you a book to read.

Then through a modding perceptive, Oblivion is much easier as everything is pre-set, though if you want variety you must learn modding and re-coloring...which isn't very easy. Morrowind gave a very open-ended feel and it's easy amount of textures and what not made re-coloring easy though less detailed.

Morrowind lasts longer, but Oblivion gives a lot of choice. Morrowind is a classic game, and leaves a large impression, and Oblivion doesn't fall far behind. They are both good games, but I thing Morrowind wins by an inch.

Tl;dr - Oblivion is playground, Morrowind is a home.


OBLIVION IS NOT A GAME. If you want to post a game post the full name it is the Elder scrolls IV:oblivion DO THE FULL NAME
NoFU

Oblivion is okay. It seems, though, it makes up in length and story with landscaping and special effects. Whilst Morrowind balances out and really sets a mood. In other words, Oblivion is apparently in a time of chaos and Daedric threat....but it looks like everything is hunky-Dorry. How does that work? In Morrowind, the land and the people seem to know what is happening, and they aren't just yentas who walk into walls.

Oblivion introduces a newer, easy-to-use Magicka system and combat, while Morrowind seems to lack in that area.  It seems that combat is the only way to level up in Morrowind, and, like the story, it takes time and patience. Oblivion just kinda takes randomly smiting stuff with lightning to level up 50 times. And the quick travel in Oblivion king of killed the feel of the beautiful country-side, and it added to the length of the game.

The AI in Oblivion is quite good, but it was made on a later date the Morrowind. With more interactive objects, it made RPing easier, and the animation gave it a feel of reality to it- plus the fact the people could TALK and didn't just give you a book to read.

Then through a modding perceptive, Oblivion is much easier as everything is pre-set, though if you want variety you must learn modding and re-coloring...which isn't very easy. Morrowind gave a very open-ended feel and it's easy amount of textures and what not made re-coloring easy though less detailed.

Morrowind lasts longer, but Oblivion gives a lot of choice. Morrowind is a classic game, and leaves a large impression, and Oblivion doesn't fall far behind. They are both good games, but I thing Morrowind wins by an inch.

Tl;dr - Oblivion is playground, Morrowind is a home.

NoFU
NO FU

OBLIVION IS NOT A GAME. If you want to post a game post the full name it is the Elder scrolls IV:oblivion DO THE FULL NAME

but elder scrolls is the series and oblivion is the 4th game in that series

STOP RIGHT THERE CRIMINAL SCUM!


Only good way to play Oblivion is with the Morroblivion mod and the No Psychic guards mod.

OBLIVION IS NOT A GAME. If you want to post a game post the full name it is the Elder scrolls IV:oblivion DO THE FULL NAME

looks like we've all been talking about a game that doesn't exist. forget.

How to do?
Get into the Arcane University then level up the magic skill that uses stun(I think it is alteration maybe.) then make the spell with the Area as high as possible.

OBLIVION IS NOT A GAME. If you want to post a game post the full name it is the Elder scrolls IV:oblivion DO THE FULL NAME

Kindly place your head between my hands and sharply rotate your body 180 degrees.
« Last Edit: November 04, 2009, 03:37:40 AM by Crunchie »

I'm modding my copy right now. Waiting for better cities to finish :3