We need some kind of poison effect for Blockland. It should be an event-only thing, here are my ideas.
- Accessible only through events. Ex: On Activate -> Player -> Poison [- - - - - - - I -] 1.900
- When "hit", sends a message to the player poisoned saying "You have been poisoned!" in green text.
- When poisoned, the player's screen has a green tinge, like the white-out or red-screen effect, only green.
- When poisoned, it should have damage the player every few seconds until it wears off.
- There should be a scale bar, like for setting a player's scale, to set the poison's intensity.
- The higher the intensity, the more damage it does and the longer it lasts.
- When the player is hurt by the poison, the player has a small green explosion, like a green SwordHit explosion.
- When the poison wears off, it sends a message in white text- "You are no longer poisoned."
- Comes with a "RemovePoison" event.
Antidote
Maybe an item, this takes the "RemovePoison" event idea farther.
What it is: An item that takes away the poison. You drink it, and it's gone.
Items [Do not have to be made]
Poison Sword
Poison Bow
Poison Spray Can
Please, help make this! It looks like a lot, but it really shouldn't take too much scripting.