IMPORTANTISH NEWS
tier 2a will probably be released tonight, but not as the 'finished' product: it's more like the 'open beta' right now. doesn't mean it's not playable, doesn't mean it's not balanced- it means i'm not happy with it yet
on another note that tier 3 idea has been replaced by a system i call "Unique Weapons"
long story short, they're stylized/modernized/alternate versions of a weapon that essentially make up the entirety of tier 3 that are significantly more powerful then the original weapon and also have a similar (but in the long run obviously different) silhouette. the catch? they have LIMITED AMMUNITION, so you can only empty your one magazine into an enemy before you have to trade up to whatever other weapon you may have at the time. probably your pistols.
some of the weapons, like the Combat Shotgun, have uniques that are fundamentally similar in play style but drastically different in outward appearance and effect. in this case, we have the Flamethrower
on another note, speaking of pistols, i'm pondering scrapping tier 1b entirely, moving the LAR to tier 2a/1a, and making the Pistol semiautomatic like the carbine- clicking it will make you fire it RIDICULOUSLY FAST if you're any good at clicking/macroing, but you can't mousefire or hold down the button. doesn't work that way.