Poll

What should the Military Sniper's new name be?

the Magnified Rifle
16 (10.8%)
the Long Range Rifle
6 (4.1%)
the Marksman Rifle
46 (31.1%)
the Range Rifle
6 (4.1%)
the Sniper Rifle
5 (3.4%)
the Scoped Rifle
7 (4.7%)
keep it as the Military Sniper
62 (41.9%)

Total Members Voted: 147

Author Topic: Tier+Tactical 2.1 • UPDATE 9/23/2012  (Read 846535 times)

Revolvers can't have a suppressor, not on the barrel anyway, because of how they work. Most of the noise comes out the back.

Eat this


And yes, there is a little noise, but it's a lot quieter without the suppressor.

T+T needs a suppressed revolver that shoots 6 10x18 rounds.

Eat this
And yes, there is a little noise, but it's a lot quieter without the suppressor.
T+T needs a suppressed revolver that shoots 6 10x18 rounds.
not on the barrel

Eat this


And yes, there is a little noise, but it's a lot quieter without the suppressor.

T+T needs a suppressed revolver that shoots 6 10x18 rounds.
That looks almost exactly like the new snubnose. Although the snubnose isn't silenced...

Quote
Saturday, January 08, 2011
1:11 PM - .::あん~~~~ん::.: aaa
2:03 PM - .::あん~~~~ん::.: fffs
2:41 PM - .::あん~~~~ん::.: hngh

Need helicopter blade NAO!

Quote
Saturday, January 08, 2011
5:18 PM - .::あん~~~~ん::.: aaa
5:18 PM - Bushido: noo
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beta get!
Is it okay if I compile these into the raw files, so people can load on Beta servers quicker?? That is, just put the models and sounds together into a file folder, to basically simulate how Blockland downloads add-ons without actually having them, and thus save people some download time. It's basically the same as someone simply joining a server, but quicker, so I don't really see any reason why not.

Pics of blockos with T+T weapons gogogogo

Pics of blockos with T+T weapons gogogogo
Iwould do this but I'm not at my laptop

some silenced revolvers don't need a suppressor.
I was talking about the semi-auto

Suggestion: Can you make the ammo counter show up at all times until the player switches to another weapon?

Oh, and a silenced magnum..
Magnum bullets travel too fast to be effectively suppressed.

Suggestion: Can you make the ammo counter show up at all times until the player switches to another weapon?

He's working on it.

did bushido just crush all my efforts on creating a functional ammo reserve mod that i made for my blockland tf2 weapon modifications