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Topics - MATT VORN

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General Discussion / An open letter to Badspot: Blockland 2.0
« on: April 09, 2023, 05:13:19 AM »

You created a game where many of us generated unwavering childhood memories. Whether it was resorting to Blockland in bad times for escapism or simply playing with a sibling/friend and having the time of your life. Blockland was THAT game where you could build anything. I'd go as far to say that it was better than both Roblox and Minecraft at its time.

It seems clear that you are now focused on other things - which happens in life. I started playing Blockland when I was like 8 years old - I'm now 23 and going to be 24 in May. But with that clarity of abandonment, it seems as though former fellow Blockland gamers and joined up to create 'Brickadia' - a spiritual successor to Blockland - which was your very own idea in its instance.

The concept of a game where you can build lego is simplistic and in of itself not extremely enjoyable. What made Blockland iconic wasn't only the 'realistic' maps such as Bedroom, but also the fact you could make bricks 'do stuff'. For example, I used to be great friends with a Blocklander known as 'Allun Pentax' or 'APX', we used to make a lot of 'concerts' using events to program light shows whilst streaming music. We used to do this in the theme of 'deadmau5', 'Skrillex', all the popular artists at the time - I was known as Grief3r with BLID 13371. A BLID I used to be praised for as a result of leetspeak.

Furthermore, I used to frequently play this game as a demo with my brother at my nans house (my nan sadly passed in 2015) - this was a highlight of my childhood. I cannot tell you how thankful I am for the memories I was able to make playing this game.

As you can see, whilst realising I'm shedding a tear writing this 'open letter' - this game is very special and rare; seldom seen as they say.

But as its original creator, I wholeheartedly believe you, and only you hold the secrets as to what makes this game such a special and unique product. This is why I write this letter in protest, as I'm sure many others would agree, despite Brickadia's inevitable success, you would always be able to make a better game.

This is why it makes sense for Blockland to get a facelift, in UE5 or similar - incorporate some of the most iconic addons by default whilst extending all features, add true raytracing etc... and ultimately re-launch.

Maybe this will or will not happen, but I won't be satisfied leaving this forum for eternity without writing this letter to simply express my thanks and just a coulple very small reasons as to why you, Badspot should continue to create and allow this game to flourish and generate some more memories for generations to come.

Thank you Badspot, for making my childhood,


General Discussion / What has happened to this game?!
« on: April 15, 2020, 07:02:28 PM »
Hey there,

I've been a long time user of Blockland, in fact, I started playing back around 2008, then bought the game in 2010. Been curious as to what is going on these days with this game. I'm just shocked as to why the game is being poorly supported, and as a result the community is now hanging by its last thread before falling into extinction.

So wanna call out Badspot and ask. What is going on? You've made a game that clearly was extremely successful and you just suddenly stop giving it updates? Here's the thing, this game might potentially be the greatest thing in your game development career, so why bin it off? Why just leave it to rot and die?

With that said, I think I speak for many that Blockland needs the following:
 • A huge revamp update.

Yep, that's all this game needs.

So in this update we'll get:
 • New graphical user interface inspired by the old interfaces.
 • Better rendering.
 • Slightly improved character models.
 • Better support for add-ons, and for add on creators.
 • New real-time ray-tracing support (RTX for example)
 • Overall, the game could make use of the power of modern hardware to improve in all areas.
 • A ton of enhancements to the user experience with an integrated friends list etc...

Now please Badspot, or any devs reading this. Don't let this game go. It's been a childhood game for many, and it would be amazing if it could just simply continue and heck maybe if I have kids, they'll be able to call this a childhood favourite as well.

Also P.S. the Mac version is no longer supported, so the game officially died with macOS Catalina for me. This is not how I wished to see this game die.

Modification Help / First time modding - add on not showing.
« on: February 13, 2018, 11:11:44 AM »
I've made an add on that uses pretty much the tank turret scripts except it doesn't shoot anything, and the model is completely different.

With that said, I've modelled everything properly, I'm pretty sure the scripts are all good as they follow the updated naming etc... I just don't know what the problem is.

Does anyone have some sort of check-list for making add ons?

Before you ask, Blockland does not crash, the add on shows up in the pregame menu, but it doesn't show up in the actual game.

Thanks for any support! :D

General Discussion / Shadows not working... with a 4GB AMD GPU?
« on: November 14, 2017, 08:44:56 AM »
Blockland's shaders are working fine, it's when the settings are turned up so that there are shadows.

Yes it's a new MacBook Pro 15" 2017, the top spec model with 4GB AMD GPU and 1GB of Intel HD Graphics. But a game like Blockland isn't exactly Deus Ex: Mankind Divided so shaders AND shadows should work no problem even with just a couple of gigs of even intel HD Graphics.

I've played Blockland since 2007/8, bought it in 2010 and have played it since 2014, then got it again later in 2015 then stopped playing early 2017 but now I got a new machine with decent specs and graphics, I was excited to try out shaders and shadows on maximum. ...and it just bugged out.

So will there be a fix for this devs? Especially since the game is a also for macOS, it would be appropriate if it was fully compliant to the systems that the game is designed for.

Thanks devs for the awesome game that really is my late childhood favourite, I just really want to experience the highest settings on this amazing piece of work!

General Discussion / Eclipse Club [Opening Soon]
« on: June 03, 2017, 02:35:33 PM »
This year, Eclipse will be ready to open!

/Programmed LED Walls
/Programmed Moving Head Fixtures
/Giant Programmed LED Blocks Above the Dance Floor
/Lighting Console
/Green Room
/Deadmau5 Hats
/Daft Punk Hats
/Custom Music
/Much More!

DJ Roster:

I want to DJ?
In the comments, type why you want to become a DJ at Eclipse. Only 5 will be selected for a permanent DJ placement. You may be selected to be a support DJ for one of the main DJs.

MATT VORN - Eclipse Club Managing Director

General Discussion / Copy and Paste Event Lines *urgent*
« on: June 02, 2017, 07:56:13 AM »
So I enjoy making relay events and stuff with like 40+ lines of events. 90% of the time the events are copy and pastes, however I have to manually goto onRelay> etc... etc...

So, is there any add on that can allow me to copy and paste a line of event "code" to a new line?

General Discussion / Come Make a Concert Stage
« on: August 04, 2016, 04:05:00 PM »
All about creativity with events. Making a concert stage can utilise easy events such as Activate based events, or more advanced Relay/if events.

With a wide range of music on the server you can make a stage suitable for a DJ based performance, or make a stage that utilises a piano; a classical performance.

Overall, this is designed as a fun way to practice and show off your events skills.

Server Name: "MATT VORN's Music Concert"

Have fun guys! :D

Here is a pic of my Deadmau5 re-creation stage:

Music / Call of Duty Zombies Lobby Theme (My Version, High Fidelity)
« on: April 02, 2016, 05:05:07 PM »
As a result of the Call of Duty Zombies map contest on the General Discussion. I thought that many of you may be looking for the Call of Duty Zombies Lobby Music.

I have therefore composed my own version that is extremely high fidelity (I have composed/produced for 5 years).

Here it is, it's also loop-able:

Place the MATT_VORN_Zombies_Theme.ogg file here: [usually documents]>Blockland>Add-Ons>Music
Then, ensure you enable the file inside Blockland

Also, please tell me what you think of it? Give it an out of 10 score if you CBA to write a long feedback reply, thanks!

April Fools 2016 / WWE Arena Build [Nearly Complete]
« on: April 01, 2016, 04:40:31 PM »
Since the Wrestling add on came out recently. I decided to build a WWE style venue based off of my recent Arena/Stadium build.

I'm not sure if I will use the arena for anything serious yet. It's just fun at the moment.

I also have made a ton of music files of WWE superstar themes including Kurt Angle, Chairman, Paige, Seth Rollins, Triple H etc... I may release these audio files within a months time!

I also look for positive and un-biased feedback within the comments.

P.S. I regularly host my server, my in-game name is also 'MATT VORN', BL ID (in-game) is 13371.

Here are some pics of what it looks like so far:

« on: March 28, 2016, 09:28:34 PM »
Here are 4 pics of the progress of X FESTIVAL. X FESTIVAL is a concert that will be occurring within 5 weeks from today.

We are making progress, and nearly ready to start organising the event itself.

Here is the X16 MainStage so far:

General Discussion / Concert Lights?
« on: March 28, 2016, 05:11:50 PM »
Does anyone own any type of Spotlight/moving head light fixture add-on?

I am looking for one for my new concert build. This is primarily to enhance the shows and to give a uniqueness from the standard lights.

I've tried to make one, but can't find any .dts exporter anywhere. So I would extremely appreciate it if anyone can allow me access to such a marvellous add-on.

I have been wanting this add-on for over 4 years now. I have been trying for so long to make it my-self but keep failing. I really want this add on.

It's essentially a tank turret, but looks like a light with a beam. That's IT! The beam must illuminate/emit as well as being re-colourable with the spray can. The beam should also be partially invisible as well as having a long distance to it.

Honestly, it would make my life if someone would make this. If you are willing to, we can exchange Skype contact details!

Reason for the request: I'm making a concert stage thing.

Modification Help / .dts?
« on: March 28, 2016, 04:39:35 PM »
How can I export to .dts from Cinema 4d or Blender? (MAC)

« on: March 28, 2016, 02:34:45 PM »
I wanna try and model a moving head light for my music stage thing. Here's an example of what I am talking about:

I am such a noob to Blender, Scripting etc... I just need some sort of guidance. This should be an extremely easy "vehicle" to make, it is essentially a tank that doesn't move with a long light beam that glows/emits light.

Also I am on mac, so half the software for DTS etc... is unavailable as it uses windows. I know that there are mac alternatives somewhere I just don't know where to look. Thanks for any help!

General Discussion / JVS Admin Only [Restrictions]
« on: March 28, 2016, 10:05:48 AM »
Hey, I can't seem to find out how to restrict JVS doors to admin only. There are only 3 lines of events. Usually there are at least 10 lines? Where are they gone and do I need to download any other add ons to allow me to restrict to admin only?

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