Anyhow, interesting stuff has been found and i am still questioning some stuff.
I'll try to get on steam tomorrow, but if I don't show up please send me a PM about it. :o
So tonight I finally decided to do a full MAS vs TremorMites TDM. Everything went better than I expected..
Except for all that silly talk about mating with TremorMite Queens. SKYRA I BLAME YOU FOR ALL THAT Don't do that again please.Initially the teams seems completely unbalanced in the TremorMite's favor, but then MAS started to get the hang of things, which resulted in the final round lasting
over an hour long. C:
Of course, the TremorMites still need some balancing (mostly nerfing)
Here is some of what I have in mind:
-TremorMite Worker: This was easily the least-used TremorMite, and I believe that's because it's not very interesting in comparison to the other variations. To fix this, I am going to give the Worker the ability to grab players, which fits the 'worker' aspect of it. Also, the Worker, and actually all TremorMites, will be getting a poisonous bite that will deal nasty screen-shake, though the intensity and especially the duration will vary between the different Tremor types.
-TremorMite Poisoner: OP is the best way to describe this guy. I am going to be reducing the health or
maaaaybe the running speed of the Poisoner. I will also nerf the poison in some way, but I am still undecided on what aspect of the poison I'll be changing.
-TremorMite Drone (the flying Tremor): The Drone was very strong, almost OP. I'll probably nerf the health slightly, and maybe the damage of the ranged spine attack. Also, I've been thinking about giving the Drone the ability to grab players, but I feel like that could make it too strong, soo.
-TremorMite Swimmer: This one is a little more difficult to brown townyze, because it's success and viability are directly related to how much water is in the map, and to how well the water connects to the different areas of the map.
Over all the Swimmer did seem to do well in water, but I feel like it should be swimming faster. I also need to replace the syringe with a more fitting and dynamic healing ability. Also, like the Worker, I might give the Swimmer the ability to grab players.
-TremorMite Queen: Of course, the Queen didn't actually show up during the server ever. :P
I need ideas for her combat and supportive abilities. Anyone got anything?