Author Topic: Dedicated Minigame v1.2  (Read 27508 times)

For those getting the "Error opening zip (Add-Ons/Server_DedicatedMinigame.zip), need to handle this better..." error, go into the add-ons folder, right click the zip, go to properties, and click Unblock at the bottom. I believe that only Windows 7 users have this issue.

Nevermind, still broken.



FIXED: Simply move all files out of the zip to your desktop, delete the zip, make a new zip with the same name, and copy everything back in. Kalphiter, your computer has some weird file permissions...
« Last Edit: November 17, 2010, 08:42:54 PM by Greek2me »

Pretty sure kalphiter said he fixed that.


No Kalphiter didn't fix it in the DL. You have to fix it yourself.



Kalphiter, I discovered through a trace that when you leave the minigame, zombies are automatically respawned and deactivated by the function IsInMinigame(). You need to overwrite this so that it thinks they're still in the game. Then zombies should work fine.


Can you look into the zombie thing please?

That also effects Creeper.

Anyone have any idea if this this works with multiple people on the same ID?

That also effects Creeper.
Almost no one uses that anymore anyway.

Anyone have any idea if this this works with multiple people on the same ID?
I haven't tried with Kalphiter's edits yet, but on Destiny's original it worked fairly well. The only problem was that sometimes the wrong client could take ownership (whichever joined first).

Kalphiter, I discovered through a trace that when you leave the minigame, zombies are automatically respawned and deactivated by the function IsInMinigame(). You need to overwrite this so that it thinks they're still in the game. Then zombies should work fine.
Mine also have that problem, but I found out that with vehicles. Due of that when a client leaves it respawns all vehicles(And zombies is classified as vehicles(Or at least Iban mark them as such)). I think I know a fix now, and might update mine asap when tested.

But as stated in your thread, your's is not designed to keep a minigame running when the host leaves, it does that on accident, so it doesn't work as well. Now if you were to make a proper dedicated minigame script, I would be very happy.

Wait... Where did I state that the minigame does not work when the host leaves?

Mine also have that problem, but I found out that with vehicles. Due of that when a client leaves it respawns all vehicles(And zombies is classified as vehicles(Or at least Iban mark them as such)). I think I know a fix now, and might update mine asap when tested.
No, it doesn't.

Wait... Where did I state that the minigame does not work when the host leaves?
I said that.

Kalphiter, please look into the zombies.