Okay.I had exported a model using both empties and empty meshes.But for some reason, the model is floating behind my player high up.I exported several times, and so far, nothing has changed.
Empty meshes? Also post a screenshot of the model in the 3D viewport. Not a render.
Wait.I think it might have something to do with the code....When Tezuni made the black knife, he also used an empty.dts in the script somewhere.Does that mean anything?As you can see below, I exported both to get the same result
Your stuff makes zero sense. This is what it should look like.Read the exporting guide.
Woah.Woah.Hold up second...the empties were NOT in the center of another model I had made, and it exported fine.
Of course it exported fine but it was probably floating around somewhere above the players head.
I made a shotgun with two empties that were on both sides of the gun.When I exported, it was directly in the players hand on the mountPoint.I did the same thing with this knife, and now it's above and behind the players head.
Okay, new question.When making a projectile, what does the collision box need to be called, if one is needed.
No collision boxes projectiles. Yeah, it sucks.
So I just need to make the model.Do I need to add anything to it?
Just the two empties.