Author Topic: General Blender help thread  (Read 73828 times)

So about UV Textures-
I heard you had to put them on upside down.
If you haven't figured it out, like what are you running into? What's the problem?

Or should we ask this guy

It's not working at all. The image is not showing up.


woah.
It's showing up for me man.
Lemme link you to the topic
http://forum.blockland.us/index.php?topic=169851.0
Please upload to somewhere else, I can't see TinyPic images.

Please upload to somewhere else, I can't see TinyPic images.
here.

How can I properly rotate something?

Picture is pretty much self-explanatory.

How can I properly rotate something?

Picture is pretty much self-explanatory.
The hotkey for rotate is R. if you tap R and then tap X, Y, or Z, you can rotate along those. It also will autorotate the direction your view is facing (try rotating while in left view). Holding ctrl while rotating allows it to snap which is a much cleaner method of modeling blockland objects.

How can I properly rotate something?

Picture is pretty much self-explanatory.
Don't press R twice. Go to orthographical mode. Press numpad keys to go to side, front and top views. Press Z, X or Y keys to lock to axis. When rotating enter a number to rotate a set degree.

Edit: Damn you heed.

I don't think it really matters since I can press z, x and y, but I don't have a numpad.

Also, there's probably a command to change views.

I don't think it really matters since I can press z, x and y, but I don't have a numpad.

Also, there's probably a command to change views.
theres a view dropdown button

theres a view dropdown button
Okay.

Another question :O
How can I bevel? I pressed W, but there's no bevel button. I also tried pressing space and searched for it.
Will I have to download some addon or something?
Am I asking too many questions?

Okay.

Another question :O
How can I bevel? I pressed W, but there's no bevel button. I also tried pressing space and searched for it.
Will I have to download some addon or something?
Am I asking too many questions?
in object mode, on the side there is a properties thing, select the one that looks like a wrench. Then add the bevel property and hit apply to apply it into edit mode. They removed it because it was glitchy i think.

um.
So how does UV mapping in BL basically work?

-Neveredmind, fixed-
« Last Edit: November 06, 2011, 06:55:37 PM by Alphadin »


How can I paint something? And can I paint a certian face and not let the paint go over to half of the face next to it?
Use this for an example if you don't understand what I mean:

(remove black lines.)