you realize all buildings are basically the same thing, a hospital is just a building and a hotel is just a building. Countries are all the same, they may be different but you know they're just countries. Sorry your little brick wall thing is not an argument, it doesn't mean anything.
You are just incredibly stupid.
A hospital serves a different function than a hotel and they both look very different and are full of very different equipment.
Contrast, a brick wall is the exact same loving thing as a brick wall regardless of how you slice it.
You've ignored a point that I specifically made to counteract this stupid 'argument' of yours;
Now, you say, of course they are all brick walls, that's what a brick wall is, and to complete the brown townogy of course all MMORPGs are MMORPGs, that's just what they are.
But, all of the brick walls are walls, and there are many kinds of walls. Similarly, all generic-fantasy-formula MMORPGs are MMORPGs, and there are (or, should be) many kinds of MMORPGs.
The point is that they need to be working at higher levels than they are, and at these lower levels everything is basically the same and the differences don't amount to enough to be meaningful.
You're going far out of your way to try to defeat the brown townogy by exaggerating it, which isn't going to do much of anything. I made clear, concise, and, arguably, meaningful points which you are completely ignoring. This leads me to believe that you have no argument at all, and no basis for your statements.
My points still stand. I should like to see you actually tell me why I'm wrong rather than picking specific and stupid exaggerations out of the brown townogy I used.
Furthermore to comment on something you said earlier,
You're saying the feature list means everything and the actual content means nothing.
Yeah that's not even close to what I'm saying.
I would clarify, but what I'm saying should be obvious.