Author Topic: http://forum.blockland.us/index.php?topic=204596.0  (Read 1147257 times)






-snip-

lolwut

Anyways I think I'm getting better with Soldier and Medic classes, I'm decently good with Scout and getting better with Engineer.

I'm a terrible Demoman though, I try to do those badass pipebomb bounce-and-kill thingers but they never work.

the only thing im good at with demo is using sticky jumper
c:



I'm a terrible Demoman though, I try to do those badass pipebomb bounce-and-kill thingers but they never work.

When i get my new graphics card Ill show you guys some footage of my badass piping


Not that stuff again.
I cannot believe the loving morons who thought that would be a good idea.

Totally not old and using the wrong shaders.

Honestly the concept of a "moving AI 'sentry' " doesn't seem like a bad idea, it was just poorly executed in the form of a guard dog.

Maybe a controllable moving sentry with a slower rate of fire and less damage could be made for the Engineer.

I want a sentry I can put on the walls or ceiling. Give it less health and damage but much faster tracking.
Imagine this except smaller and with a gatling gun sticking out of it.
It could be like, at level 1 its like a mini-sentry but a larger target and can be repaired. Level 2 it gets a boost in firepower and is like a level 1 sentry. Level 3 the little pistol like weapon is replaced with a gatling turret and it does the same amount of damage as a level 2 sentry, but with no knockback.
« Last Edit: August 16, 2011, 10:16:42 PM by Qwepir »


I'd like a sentry with lots of accuracy, and faster firing, but no rockets.
Perhaps it could go on the ceiling like Qwepir's idea.