Author Topic: http://forum.blockland.us/index.php?topic=204596.0  (Read 1209205 times)

Wow, you're a noob in every class besides spy, medic, engineer, and pyro.

loadout doesn't determine skill silly kalph
also who is this
« Last Edit: December 12, 2011, 03:48:48 PM by Joltarn »

a noob in every class besides spy, medic, engineer, and pyro.

why whats wrong with sniper, demo and soldier ones

loadout doesn't determine skill silly kalph


Does TF2 even have skill when compared to TFC?

why whats wrong with sniper, demo and soldier ones
Bushwacka, not the worst though.
Demo = Scottish resistance, not as nooby as demoknight.
Soldier = direct hit, but not as nooby as liberty launcher.

There are worse layouts, I'll put it that way.



Does TF2 even have skill when compared to TFC?


tf2 is just unbalanced and grenade spam everywhere

Current loadout for soldier (my primary class):

S. Black Box (200-ish kills on it)
S. Shotgun renamed "Benelli M3 Super 90" (250-ish kills)
S. Equalizer (10 kills, use it for escapes mostly)

Hat: Vintage Soldier's Stash (green-painted)
Misc.: Professor Speks
Gentle Manne's Service Medal #192
Action: Director's Vision taunt

The medic needs a super nail gun again and the ability to infect the other team with monkey aids.

The medic needs a super nail gun again and the ability to infect the other team with monkey aids.
the medic is balanced by the fact he is stuff in combat but the best at support

Lord Tony: hating perfectly good games for no reason since 2011

the medic is balanced by the fact he is stuff in combat but the best at support

He isn't very good with support, it usually takes two medics to ensure a heavy's full amount of safety. (Not including a third medic to heal the other two).



Then you have dispensers, health lockers and health pickups which commonly replaces the medic.
« Last Edit: December 12, 2011, 05:07:12 PM by Lørd Tøny »

Pro tip: If a heavy won't survive with one medic, He's fighting too many people at once.

He isn't very good with support, it usually takes two medics to ensure a heavy's full amount of safety. (Not including a third medic to heal the other two).
holy stuff you're bad.  Ubercharge people, juggle heals, that stuff.  They're not supposed to make one person invulnerable to everything.  Also, the medic can do combat perfectly fine for his role.  

ITT: Tony doesn't know what the forget he's talking about, as usual.