Author Topic: http://forum.blockland.us/index.php?topic=204596.0  (Read 1209169 times)

What?

What do you mean what?

How can you run in the middle of a firefight to heal your team if there is a few enemies in the way? You would have to take them out first before you can heal your ally. You can't take them out if you have a weak syringe gun.



If you decide to heal your ally while he is being shot at then the enemy will just go for the medic and that will just end up killing you both.
« Last Edit: December 12, 2011, 05:57:16 PM by Lørd Tøny »

What do you mean what?

How can you run in the middle of a firefight to heal your team if there is a few enemies in the way? You would have to take them out first before you can heal your ally. You can't take them out if you have a weak syringe gun.
Use speed to your advantage.

Medic doesn't throw ammo at you either and sentries are commonly found near dispensers.

Ammo pickups are commonly found all over the loving place.

Sentry/dispenser has a great combination of defense and healing.

>Implying you can't use sentries to help defend when you have medics healing your defenders.

You really are the dumbest person on the planet if you think dispensers can effectively replace medics completely. That, or you have no idea how TF2 works, in which case you're dumb for attempting to talk about something you have no knowledge of.

Medic doesn't throw ammo at you either and sentries are commonly found near dispensers.

Sentry/dispenser has a great combination of defense and healing.
Yes tony, Well done, That is what a sentry nest is for.

As for the Blutsauger, It seems completely better then the default gun anyway, The hp regen never helps much anyway.

Use speed to your advantage.

Except, some classes are either faster than a medic or have faster weapons than the medic.


If you decide to heal your ally while he is being shot at then the enemy will just go for the medic and that will just end up killing you both.
in that case youre both forgeted either way because that would mean A: You suck too much to kill a distracted enemy or B: Your teammate sucks too much to kill a distracted enemy.
Except, some classes are either faster than a medic or have faster weapons than the medic.
the scout is one class. not sure if other classes have items to speed up with but theres only one thats actually faster by default

Only one class is faster than the Medic you halfwit.
And Heavy/Sniper are probably the only people with faster weapons but the minigun has a rev time and the SMG is a pea shooter.

Plus most Snipers don't even use the pea shooter.

Except, some classes are either faster than a medic or have faster weapons than the medic.

Medic is the second fastest class, bested only by the scout.

I played some combat medic against bots and did pretty well.

Medigun healing rate increases to 74hps if the player youre healing hasn't healed for 15 seconds
« Last Edit: December 12, 2011, 06:03:21 PM by snot2 »

I played some combat medic against bots and did pretty well.

I've seen a medic using a Crusader's Crossbow get 5 dominations against real players.

It's always so annoying when a medic dominates you :(

Only one class is faster than the Medic you halfwit.

I know.



scout is faster than medic

Spy sneaks up behind the medic

pyro burns the medic easily

heavy obliterates the medic

Soldier rocket jumps onto the medic

Engineer kills the medic with his sentry

sniper has enough combination of weapons to ensure a medic will go nowhere

medic's syringegun is too slow to keep up with any class except the heavy. His crossbow has no headshots either and it's a usually a 3 hit kill with slow speed and reload.

Medigun healing rate increases to 74hps if the player hasn't healed for 15 seconds
Quick fix can also heal at 33hps and up to 100hps if the player wasn't healed.
So that's faster than like, 4 dispensers if they haven't been healed in a while.
I know.
So why the hell did you say some instead of one.

I know.



scout is faster than medic he also has to get close to do any real damage quickly

Spy sneaks up behind the medic your fault, happens to any class

pyro burns the medic easily back pedel(medic is faster handicap)

heavy obliterates the medic faster, get around a corner.

Soldier rocket jumps onto the medic youre stupid for standing still to let him land. once again the medic is faster and can dodge rockets

Engineer kills the medic with his sentry any class dies from sentries you dont run into one handicap

sniper has enough combination of weapons to ensure a medic will go nowhere corners

medic's syringegun is too slow to keep up with any class except the heavy. His crossbow has no headshots either and it's a usually a 3 hit kill with slow speed and reload. lead targets