While you're playing an shooter, how often are you hitting tab/back/select to check your K/D ratio, what is your usual loadout? In an RTS, what is your APM, what is your usual build order? A racer, a drive line and car, an RPG, an attack order, etc. Where has the fun gone? Right now, every single game is quite bland, it's always the same. What are you playing for in the first place? You're always in the same spot, going for the same guy with the same equipment, trying to optimize your routine more and more until you hit #1. Where is the fun in that? You're just adjusting numbers. Try this: Once you find the "best" strategy or equipment, scrap it. Explore something new, try something ridiculous.
Remember playing any splitscreen deathmatch type game and setting special rules for it? Sticky bombs only, slappers only, etc. Wasn't it fun to adapt to the weapon and generally laugh at how fun the game got? Almost everyone who has played any splitscreen game has done this. So why is everything the same in an online setting? Where does the fun go? All you care about then is the numbers, how much damage something does, APM, K/D ratio, etc. You're simply doing your daily routine and looking at numbers.
Today, I made the mistake of playing on a TF2 competitive lobby system, the players were richards that cared nothing about fun. Their idea of fun is a higher number. Some guy was just bitching about my use of the Direct Hit. He didn't care about the people or anything else, he only cared about winning. When he didn't win, he just bitched about new players and how he should never join lobbies. Take a look at any forum dedicated to any game, it's all about optimizing a routine for competition. TF2 competitive players removed random critical hits, damage spread (Makes damage lower depending on a few things), and anything that will make the game a little more randomized. I have an idea for a game, how about a game in which two players face off in pressing a button faster? Can't get more binary than that!
If we want to improve games, we must make it more and more random. Let's remove the numbers. Let's put special rules in our games. Let's take Captain Falcons only on Final Destination! Who agrees?