Author Topic: League of Legends - "The Enemies Inhibitor is respawning soon!"  (Read 193754 times)


LOL

bot pushed all the way. when i looked at the map, i wanted to join so i ghosted and destroyed nexus with them

You just finished like that? How many of the enemy and you were there at the nexus?
« Last Edit: March 15, 2012, 06:06:29 PM by Acid »

Yeah IMO the best kog'maw builds either exploit his % damage like that or the range on his R with pure AP/mana, or some mix of those. AD just gives him better squish killing when they slip up and you don't need to chisel at the tank. But, I'm certainly no uber pro kog'maw.

So Leaguecraft did a total site redesign; not only are my builds currently unavailable, but if and when I do get them back I still won't be able to design new builds. I used leaguecraft because it had good gold cost readouts and a convenient interface to toss together builds very fast; and in league of legends, your build should not be the best 6 items so much as the best 6 items and 14000 gold or what have you depending on style and champion. The new design still has a total gold readout, but you need to scroll up and down and up and down as you build because now instead of champ on the left items on the right it's champ top items bottom. Additionally the items themselves don't list a gold price until you click on them, and you can't sort items by gold value. This means that I can no longer finish my build with "ok, 2k gold and I need MR" in a timely manner.

Hopefully they'll get this sorted out, as the other sites I've tried never give enough attention to the gold component and frankly make it as difficult as possible to work out a build - they're designed for writing guides, so they assume you already know your build like the back of your hand before you open the champion builder. This isn't what I use it for and so I'm terrified at the prospect that it might never be fixed, because I can't very well code my own solution unless I'm prepared to build and maintain a database of all champions and their stats and abilities and all items.

Haha yeah. Full on ap kog is so strong, E and Q do like 700+ damage before even reaching full build and the ult with bluebuff is just pew pew pew.

With an early tear kog never runs out of mana and she can poke the enemy team to death before teamfights even start

AD also scales a bit on his ult which makes it a lot more viable, and early on it makes you better at minion farming. I got avarice runes though so screw that  :cookieMonster:

How is it that in a game where I lose, I go 8/1/0, and in a game I win, I go 5/5/10?

How is it that in a game where I lose, I go 8/1/0, and in a game I win, I go 5/5/10?
Poor/Decent Teammates?

e is so fun to make semen jokes about one hit minions. it has a more fun feeling than the other aoe one hit kills for casters

Matchmaking Works

You only got fed because you were killing baddies, they had counterparts matched on your team - you weren't actually more likely to win or lose even factoring in your likelihood of getting fed.

I see.
I have a feeling that I'm going back and forth between different skill categories, and just working my way up and falling back down.

"it's a game where you're only as good as your team mates."

"it's a game where you're only as good as your team mates."
Then why did I get 8 kills and 1 death when they were all negative?

Then why did I get 8 kills and 1 death when they were all negative?
it means that you rely on your team mates and not completely on yourself to win. every person counts in order to be a good team.

If I build like a nautilus, I'll win any game. Not sure if it works on mages/ad, I woulnd't want to find out anyhow. (I just rush a trinity force and build tanky)

Wow I was actually doing good for once (7/1/2 thats good for me. My usual is like 1/20000/500) and then some girl had to leave so everyone voted to surrender...