Poll

battlefield 4

wowsers in my trousers
55 (37.9%)
bangarangzanga
17 (11.7%)
.
44 (30.3%)
awful
10 (6.9%)
wish it didnt exist
19 (13.1%)

Total Members Voted: 145

Author Topic: Battlefield Megathread  (Read 632628 times)

why the forget would you buy PC games used anyway?

unless they're from before 2004.
Consoles.

i got an email from EA, named "You have Beta priority acess", and it listed changes from the Alpha, and stating when the Open Beta comes out, I'll have priority access. :D

any more details from people about what settings and specs they managed to play on?

In the videos I've watched of multiplayer gameplay, it seems the enemy can take alot of bullets without dying. Is this correct, or does the cameraman just have horrible aim?

In the videos I've watched of multiplayer gameplay, it seems the enemy can take alot of bullets without dying. Is this correct, or does the cameraman just have horrible aim?
Horrible aim.

too bad the army is changing out those ACUs they are wearing for the old style that isn't digital
Are you talking about multicam? You're stupid, ACU sucks and it makes you yell out "Shoot me"
Btw, multicam is not old style
« Last Edit: August 05, 2011, 12:55:57 AM by Slugger »

any more details from people about what settings and specs they managed to play on?
Core i7 930 2.78 GHz
3x2 GB DDR3 @ 1066 MHz trip channel
single GeForce GTX460 768MB OC'd by about 200 MHz (versus stock 600 clock)

Ran very nicely at 720p windowed on highest settings.  And it was only the Alpha, too.



also wtf is commo-rose

wtf is commo-rose
Hold Q and you get this.

Move the mouse and click to select a command. Right click on spotted to choose the selected unit from a list, but you shouldn't need to since it does it automatically (usually).

Of course being able to select the unit from a list usually results in people spotting boats on Karkand, or tanks on Leipzig.
« Last Edit: August 05, 2011, 01:21:04 AM by Qwepir »

Oh that, like what L4D had.

DICE has posted another Battleblog entry, this time it concerns unlocks, awards and persistence in Battlefield 3. As many know, Battlefield 2 was the first game to really offer a deep persistence mode, with awards, unlocks and stats that would keep players busy for hundreds of hours.
For Battlefield 3, DICE reveals that the game will feature “more than 10 times the hardware unlocks spread over weapons, weapons attachments, gadgets, and a huge unlock tree for vehicles alone”. Unlocks will be given based on the class you play as and the weapon you use, so if you use a weapon a lot, you’ll get more unlocks for it, same goes for classes.
Regarding awards, the pins have been substituted for ribbons, which will be given out each round (e.g. 7 kills with assault rifles to get the Assault Rifle Ribbon), while it will also feature BF2 style medals, for example, the US service medal is awarded after playing 100 hours as the US Marines. Ranks will be as plentiful as in Bad Company 2, which had 50 ranks in total.
It has also been confirmed that Engineers will get an anti-air rocket launcher, and that Jets will get the choice between air to air missiles, or air to ground missiles/bombs.

tl;dr Engineer gets an anti-air rocket launcher, BF2-like medals are coming backs, and there will be 10x as much unlocks as Bad Company 2.



I've read something similar over a month ago.
I guess that makes it old news, for me...
Actually before, it was highly likely that it wouldn't be on Steam, but not confirmed. It's now confirmed.

The not on steam thing is really no big deal.

What type of maps would jets be good on?
They would need huge city/terrain maps, which dont have very high action.