Poll

?

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84 (71.2%)
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34 (28.8%)

Total Members Voted: 116

Author Topic: Slayer  (Read 234470 times)

In a response to the poll, please do not make it not start automatically, it really helps out us dedicated server folks who like to set things up before joining :)
Anyways, if you don't like it, you can just end the mini-game when you spawn. It takes two clicks.

Actually, all it takes is to type /endminigame.

Because im lazy and don't really want to look through the topic to see if this has already been said but,

minigame chat events with slayer don't seem to work with %1. it always just says my name instead of the player who clicks it.

That is so loving cool. I took one look at it and almost stuff my pants. Great job.

minigame chat events with slayer don't seem to work with %1. it always just says my name instead of the player who clicks it.
I improvise using VCE.
Example.
onactivate> self> VCE_ModVariable> minigame> playername> set> <var:client:name>
(500ms delay) onactivate> minigame> chatmessageall> <var:minigame:playername> has become the boss!

I improvise using VCE.
Example.
onactivate> self> VCE_ModVariable> minigame> playername> set> <var:client:name>
(500ms delay) onactivate> minigame> chatmessageall> <var:minigame:playername> has become the boss!

Ooh perfect thanks. I was having the above mentioned problem after I switched over from Space Guy's.

I'll be sure to fix that for you guys. Is it supposed to show the name of the person that triggered it, or the person it's displaying to?

The name of the person that triggered it.

The name of the person that triggered it.
Thanks.

Also, has anyone experience a glitch where their tool GUI doesn't open all the way?

Not that I can remember.

And no, I don't eat grass for breakfast.

Also, has anyone experience a glitch where their tool GUI doesn't open all the way?
I have. It happened randomly though, and it appeared to be client-sided. I think it had something to do with me changing my bit-depth setting.

I have. It happened randomly though, and it appeared to be client-sided. I think it had something to do with me changing my bit-depth setting.
Do you know if it's Slayer causing it or some other mod?

I do not know, but my hunch is that it is self-caused, nothing to do with slayer. Like I said, it happened when I screwed with my bit depth setting.

Also, has anyone experience a glitch where their tool GUI doesn't open all the way?
I'm getting it in single player a lot.    
« Last Edit: December 01, 2011, 07:52:18 PM by blockhead55 »

I'm getting it in single player a lot.    
Can you send me a console log?



I just got some feedback from Shappeh and he says that he thinks it's a BL issue.
Quote from: Shappeh
There's been some issues with graphics that Badspot has been investigating.

I don't think Slayer is the issue. I'm also beginning to think it's not specific to the Dogfight server. However, I don't frequent many other servers to tell...
http://scatteredspace.com/forum/index.php?topic=2311.msg39522#msg39522

I sent a PM to Badspot explaining the problem.
« Last Edit: December 01, 2011, 11:13:47 PM by Greek2me »

Greek, I was wondering if it would be possible to set the brick respawn time limit to -1, and then bricks would just respawn on mini-game reset. Might be difficult, but would be really nice.