Poll

?

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84 (71.2%)
,
34 (28.8%)

Total Members Voted: 116

Author Topic: Slayer  (Read 237766 times)

...why?
Because people (Gravity Cat) don't know enough to enable that extremely necessary feature

Because people (Gravity Cat) don't know enough to enable that extremely necessary feature
Just because you don't like it when a flag can be returned by just touching it doesn't mean anyone has to enable that flag return option, nor does it mean it has to be removed from Slayer.

Just because you don't like it when a flag can be returned by just touching it doesn't mean anyone has to enable that flag return option, nor does it mean it has to be removed from Slayer.
Having the flag instantly return is a major blow to the quality of your server. You've been completely stubborn with this. Heck, you've been stubborn with fixing anything on your server.

Kalphiter, people can choose if they want to enable it.

But how would that work because you cannot simply do that to add it to every minigame.
Don't worry about it, Slayer will take care of it automatically. Just set your variable to "%mini.apple" (make sure you put it in quotes), and each Slayer minigame will have a field called apple.

Having the flag instantly return is a major blow to the quality of your server. You've been completely stubborn with this. Heck, you've been stubborn with fixing anything on your server.
I'm not perfect, nor are my add-ons, my server or anything else. And I can fix stuff when I want to. I don't have to fix something the minute someone tells me about it.


I'm not perfect, nor are my add-ons, my server or anything else. And I can fix stuff when I want to. I don't have to fix something the minute someone tells me about it.

There were issues with the mines, but you told me you wouldn't fix the instant flag recovery. I found it safe to assume you didn't really care about fixing things in your server.

Version 3.4.1

Download Now

Quote
Click on the Help tab if you have problems with Slayer!

Quote from: Change Log (v3.4.1)
  • New option to disable EoRR for the entire minigame.
  • Option to disable EoRR just for you (client-sided).
  • Made EoRR text bigger.
  • Finished score list API for gamemodes.
  • Added persistent font style support to TML parser.

Is anyone working on a Cops and Robbers gamemode? I'd rather be on here than TDM.

Is anyone working on a Cops and Robbers gamemode? I'd rather be on here than TDM.
Nope. Maybe ask somebody in S&R.

Greek2Me how do you get a person's team number?

Greek2Me how do you get a person's team number?

Thru script? That'd be %client.getTeam().ID;

What does getTeam return then?

It returns %client.slyrTeam (which is a scriptgroup) after it does some checks.

Edit: Here is the %client.getTeam function, so you can see:
Code: [Select]
function GameConnection::getTeam(%this)
{
%mini = getMinigameFromObject(%this);
if(!isSlayerMinigame(%mini))
return -1;
if(!%mini.Gamemode.teams)
return -1;
if(!isObject(%this.slyrTeam))
return -1;

return %this.slyrTeam;
}