Poll

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84 (71.2%)
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34 (28.8%)

Total Members Voted: 116

Author Topic: Slayer  (Read 240166 times)

That is a default variable.

And no, it wasn't a dedicated.

Getting console.log....

That is a default variable.

And no, it wasn't a dedicated.

Getting console.log....
Yes, but I'm not responsible for it not working the way you intend. It will do that in or out of a minigame. Again, find a mod to prevent item dropping (they exist).

And ok thanks.

Yes, but I'm not responsible for it not working the way you intend. It will do that in or out of a minigame. Again, find a mod to prevent item dropping (they exist).

And ok thanks.
It does not lag when I am outside of the minigame.

Don't know why I didn't mention that earlier, sorry.

I did mention it earlier, just in a slightly different way, are you aware?

My items are deleted the instant they are removed from my inventory outside of the minigame, whereas they last about 500ms or so after dropping in the minigame.

Did you try it in a default minigame? Really I have no idea, I've never played with that setting before.

And I can't help you or fix any problems with the saving without a console log.

Did you try it in a default minigame? Really I have no idea, I've never played with that setting before.

And I can't help you or fix any problems with the saving without a console log.
Oh sorry, I'll grab it in a sec, I've been REALLY busy working on my TTDM.

Greek when I add a pref with int min max it won't let me change the pref to anywhere in between because it won't let me delete any of the characters.

Oh sorry, I'll grab it in a sec, I've been REALLY busy working on my TTDM.
no problem :)

Greek when I add a pref with int min max it won't let me change the pref to anywhere in between because it won't let me delete any of the characters.
Oh yeah, I forgot to fix that. Workaround until I release this update is to highlight the characters and then overwrite them.

Slayer worked just fine started with default add-ons; and only slayer gamemodes, and then ending it resulted in the file being created.

Code: [Select]
ADDON Weapon_Sniper_Rifle
ADDON Weapon_SMG
ADDON Weapon_Shotgun
ADDON Weapon_Scythe
ADDON Weapon_Repeater
ADDON Weapon_P90_pack
ADDON Weapon_Mortar
ADDON Weapon_Molotov
ADDON Weapon_HEGrenade
ADDON Weapon_FlakCannon
ADDON Weapon_DoubleBarrelShotgun
ADDON Weapon_Crowbar
ADDON Weapon_Chainsaw
ADDON Weapon_Boombelt
ADDON Weapon_Assault_Rifle
ADDON Tool_Duplorcator
ADDON Tool_Fill_can
ADDON System_ReturnToBlockland
ADDON Gamemode_TrenchDigging
ADDON Gamemode_Slayer
ADDON Gamemode_Slayer_CTF
ADDON Gamemode_Slayer_OneManArmy
ADDON Gamemode_Slayer_Territory
ADDON Event_setPlayerTransform
ADDON Event_Variables
ADDON Event_AddItem
ADDON Brick_FloatCubes
ADDON Player_NoCombat
ADDON Event_ItemSaving
ADDON Item_Pill
ADDON Server_SavedScore
ADDON Script_HealthBar
ADDON Gamemode_TTDM
ADDON Weapon_Revolver

One of these add-ons is conflicting with it in some way.

And I'd really appreciate a horse damage fix soon; I can't leave my dedicated server otherwise.

Slayer worked just fine started with default add-ons; and only slayer gamemodes, and then ending it resulted in the file being created.

-snip-

One of these add-ons is conflicting with it in some way.

And I'd really appreciate a horse damage fix soon; I can't leave my dedicated server otherwise.

Thanks so much for that list!

As for the horse damage, I tested it on my own and everything worked fine. Maybe one of the add-ons is interfering.

Slayer needs a new tagline, the one right now is pretty lame. The tagline is the text that appears right under the game mode name. Any suggestions? scratch that
« Last Edit: February 22, 2013, 09:56:47 PM by Greek2me »

Slayer needs a new tagline, the one right now is pretty lame. The tagline is the text that appears right under the game mode name. Any suggestions?
Whaht game mode name

On the Blockland Start Game screen.
« Last Edit: February 22, 2013, 09:57:09 PM by Greek2me »

Version 3.7

Download Now

Quote
Click on the Help tab to learn how to use new features.

Quote from: Change Log (v3.7)
  • Added fly-through camera that can run at the beginning of the round or with events. Please look at the Slayer Help tab for more info.
  • Added Team event targets. (onActivate => Team => CenterPrintAll "Hello there!")
  • Manual team balance. Type /teams balance to manually balance teams.
  • You can now filter the Advanced settings list to easily find what you need.
  • You can now right-click in the deadcam to go back to the previous player.
  • Unblocked spawns are now preferred.
  • Updated add-on list with new defaults.
  • Added restrictions to several events. (toggle-able)
  • If you turn off "Punish Friendly Fire", TKs will no longer display.
  • Minimum player respawn time is now 1 second.
  • Server announcements are now super-admin only.
  • Minigame resetting now works properly with r1808.
  • Disabling the "Clear Scores on Reset" option now works.
  • Game modes using Slayer now work properly.
  • Fixed entering numbers into GUI.
  • Leaving minigame while dead no longer prevents respawn.
  • Fixed BLID display in minigame list.
  • Added callbacks for team join.
  • Added silent-only update capability.
  • Did tons of work behind the scenes.
  • Removed support for versions earlier than v3.6. Please encourage others to update.

Very nice cameraflythrough operations! I like how you don't have to use events.

any way to have the pre-round countdown play during the flycam sequence?