Submitted Bicycle player vehicles to RTB.
Post Apocalyptic Fordor now has damage emitters; light gray smoke at 50% damage, dark gray smoke at 80%. However now the car doesn't catch on fire at 100%, so I'm gonna have to see what I did wrong there. It also has custom sounds, but they are the same sound with different pitches.
Haven't started any other post apocalyptic vehicles yet. Want to do the Pickup first, but I don't know what I want to put in the back. Rockets? Dual Miniguns? just not sure. I'm considering releasing just the apocalyptic fordor now, and update the rest of the cars in later as they get finished.