Perhaps the detonator's miniboss could be like an upgraded version of it, sort of like what constructor has.
Besides having more health, and possibly more speed, it could have:
- An upgraded stickybomb launcher, which heats up faster on the charge-up to launch the stickybombs farther, and/or can shoot more bombs. More powerful bombs would be cool to, or even a small ability to them, like frag grenades(where they shoot out small projectiles) or briefly stun the boss
- An upgraded version of that other gun the class has, that shoots the yellow bombs(I forgot its name). Perhaps it can deal a little bit more damage? Just a thought, but the gun is probably good enough as it is
- Another weapon, such as the TF2 pipe launcher the class used to have. Could be a replacement for the yellow bomb launcher thing. More powerful version.
This is just to keep consistency and playstyle between the class and its miniboss. I think we should still keep dragon for random class selection though, since it is a well designed class.