Author Topic: YorkTown95's CityRPG Server v2. (Will consider re-opening this)  (Read 108925 times)




+Fixed the eraserecord command to work for people that can pardon.
+Added a paydemerits command for officials

How much does erasing records cost?

What is the command for paying demerits and how much does it cost?

Why can't this information be found in the /help section?

Kudos to you YorkTown for making a very successful CityRPG.


How much does erasing records cost?

What is the command for paying demerits and how much does it cost?

Why can't this information be found in the /help section?

I don't exactly but I was pardoned and got my record clean for $750. So it isn't exactly cheap.

How much does erasing records cost?

What is the command for paying demerits and how much does it cost?

Why can't this information be found in the /help section?
Right now they're currently $500 at the moment, they will soon be changed to $1500.

The command for the paying demerits is /paydemerits name amount (EX: If your person had 300 demerits and you can those exact 300 demerits, this is just like paying at the police terminal, but you cannot do this to yourself, if you input 301 demerits, it won't let you do it, it has to be the EXACT demerit.)

I couldn't find the /help section at all, I will find it eventually and add more simple commands to it, such like:
/help events
/help exp
/help credits
/help industrial

Kudos to you YorkTown for making a very successful CityRPG.
Thank you, such comment like these really helps me improve the mod more often.

Speaking of which I haven't seen Moppy to help me at the moment, he hasn't logged in to steam recently for 9 days, so I might have Pew446 help me out with the mod.

%payOff = mClamp(%input, 0, %profile.demerits);

If %input is less than 0, it becomes 0. If %input is greater than %profile.demerits, it becomes that value. If %profile.demerits is less than or equal to 0 or is not a number, it becomes 0. If it has trailing decimal places, it removes those. (See mClampF)


Code: [Select]
function serverCmdClampMe(%client, %input)
{
%min = 0;
%max = 300;

%input = mClamp(%input, %min, %max);

if(%input > 0)
{
messageClient(%client, '', "You paid off " @ %input @ " demerits!");
}
}

/clampMe 301 outputs "You paid off 300 demerits!"

-snip-
Thanks Iban, I'll have Ipquarx take a look at this when I get the meantime.


Anyways planning ahead, here is still my current future updates: (I haven't added these yet, but they will be added soon)
+EXP system (maximum and certain stuff, getting exp by doing job related stuff (jailing, building, etc..)) [Will be done by Moppy]
+Job promotions (This is part of the EXP system) (cannnot just be a certain high ranking job.) * [Will be done by Moppy]
+Model for Baton, Limited baton, and Lockpick [Will be done by Moppy/Rampage]
+/givelumber (similar to the /givemoney command) [Will be done by Ipquarx]
+/giveore (similar to the /givemoney command) [Will be done by Ipquarx]
+Everyone can mine ores and cut trees to sell lumber and earn money (maximum lumber and ores will be 100 for non-laborers, and jobs such like Lumberjacks, Miners, and Laborers have unlimited storage.) [Will be done by Moppy]
+Removing the Jobpromotion pref tick (Where you earn 1 exp secretly) [Will be done by any scripter] #
+Removing the max 24 EXP on the master thing. [Will be done by any scripter] #
+Adding the jobs maximum EXP earning pref on all jobIDs [Will be done by any scripter] #
+Adding the required EXP pref on all jobIDs [Will be done by any scripter]. #

And many more that I can think of or someone suggests me.

* Alright the EXP system, this is one of the biggest things yet for the CityRPG
Everyone starts at 0 exp. Lets say that I want to be a police officer and need to earn 25 more exp points to promote to the police chief job which requires me to have 10 EXP to apply for the job. Earning EXP is doing job related stuff, killing people, jailing people, doing commands like pardon or such, with a notification like "You've gained 1 EXP point!".

# Only the scripters that I currently trust will be doing this.

With the EXP going on, this means that I can add more jobs and get this CityRPG on the road.
« Last Edit: January 31, 2012, 06:44:02 PM by YorkTown95 »

I might come try this out later :o

So, I have enough Industrial lots to have +25 Taxes. So with my job I was expecting to get my salary plus the 25 in back taxes, but when the tick passed, I didn't get the +25$. Is the +25 just a free pass for a taxless lot or was in supposed to give me money?

Personally, I wish it gave me the extra money in hand.


Oh, it also seems that the duplicator can duplicate anyone's bricks without trust. Might wanna patch that up..
« Last Edit: February 01, 2012, 07:47:40 PM by Mr.Noßody »

A few things.

Damian is no longer an admin due to this recent activity against a player. He was found abusing his admin abilities thanks to the person that reported him (All reporters are remained private to protect their privacy.)

Comr4de has dedicated to resign from his admin career, which he has retired. He has asked me to make Gizmo to have him as admin, but for now I do not want to make any more admins because I'm good on the admin stuff, but the admins that I haven't seen logged in the server is Sord213, Doomcop, and Tikitai.

A few bugs were discovered on the server, and they will get fixed soon when I get someone to help.

If anyone wants these go right ahead click the picture for full resolution of 2990x1869.  Of course you'd have to size your preferences to fit your monitor/display.  Original display before megashot was 1680x1050 so the final size before photobucket was 3360x2100.  Some are different size photos but shouldn't cause any drop in quality no matter size of display.











So York, what's happening with the new area? Do you need someone to work on it, do you have a plan, and i can help if needed.