Poll

Like my server?

Alot
Yes
Kinda
No

Author Topic: BF3 Pack (RTB)  (Read 184271 times)

Well I gotta say, this pack is a LOT better than it looks.

overly long guns do not want

I will love you for the rest of time.

That is one lovey A-91 corp!

Is there a way to make it so players don't have to download like 100 files just to play?

Is there a way to make it so players don't have to download like 100 files just to play?
There is, but I'm working on a a different script right now.

Uhh I don't see some of the guns you mentioned are you going to add those later?

Also the MP7 feels like a handheld minigun that scatters all over the place with a few rounds of ammo.

After looking through the .cs files, it's pretty obvious all OP did was reskin the same gun over and over.

All the damage amounts are the same.
All the impulses are the same.
etc.

That's just laziness.

After looking through the .cs files, it's pretty obvious all OP did was reskin the same gun over and over.

All the damage amounts are the same.
All the impulses are the same.
etc.

That's just laziness.
And when I tried to reskin something, even after checking the code and rezipping, there were "syntax errors"
I took another look, and some of this stuff doesn't even match up.

Well it is in Beta, ^^

I may balance these weapons myself and see how that works out.

EDIT:

I'm going to give you a few things you should do to complete this pack.

1. Blocko up the models a bit more (re-size some as well)

2. Balance the pack

3. Fix all the errors

4. Item Icons ect.

« Last Edit: January 29, 2012, 07:33:11 PM by Incinerate »

I hope there is many new weapons in the next update

Here are some suggestions:

1. Organize yourself. Looked through your scripts and they're at odd places. As stated above, it was just copy and paste
2. Right clicking does no use except slow you down abit. There's still the same spread and recoil or rapid movement of screen. No differences other than a disadvantage.
3. You don't seem to be putting much effort into your current weapons, you're focusing on adding more and more but getting lower with the quality of it.

Here are some suggestions:

1. Organize yourself. Looked through your scripts and they're at odd places. As stated above, it was just copy and paste
2. Right clicking does no use except slow you down abit. There's still the same spread and recoil or rapid movement of screen. No differences other than a disadvantage.
3. You don't seem to be putting much effort into your current weapons, you're focusing on adding more and more but getting lower with the quality of it.
Its a beta, what is done with it will be done, and of course im sure there going to go up with the quality, as the quality drops, the quality raises.Its best not to question them while in beta.It seems you critisizeing them, not giveing suggestions, and about the right clicking thing, Iron Sites. I believe there trying to make it like Battle field as much as possible, so there was no need to say that.


PS: yes i did hear you say "suggestions"
« Last Edit: January 29, 2012, 11:26:38 PM by (SWAT)28199 »

Its a beta, what is done with it will be done, and of course im sure there going to go up with the quality, as the quality drops, the quality raises.Its best not to question them while in beta.It seems you critisizeing them, not giveing suggestions, and about the right clicking thing, Iron Sites. I believe there trying to make it like Battle field as much as possible, so there was no need to say that.


PS: yes i did hear you say "suggestions"
error

doubletoast

Quite frankly, stop making more guns.  Make all the features of a gun for one gun and copy and padt that code.  The more guns you make, the more guns you'll have to add same features to later.