Poll

Should I consider secondary developers?

No, retain the purity. One man, one mod, ein reich!
Yes.

Author Topic: CityRPG  (Read 123273 times)

I understand the since of realism, but the point of the different jobs is actually being different. If the system were reduced like this, there'd be "Bosses" and "Employees" and it just doesn't make sense.
Well, I have one extra idea for this system. If a hired player does no job and gives no profit at all, he won't recieve a paycheck, unless a BOSS wants to pay him.

Same applys for profitable very reliable workers giving lots of profit.

If the BOSS is online, he can accept or decline the paycheck, raise/lower the salary, and claim the money the hired player earned.

This will be very interesting to try out... Although, I don't know anyone else who could do this. (my scripter friend I mentioned before is way too lazy. -_-)

This job system will make it way more fun to play, so you don't just hoard for paychecks, but instead, work for them!

Ofcourse, you need to watch out for abusive BOSSES... (More fun :3)

NINJAEDIT: Also, BOSS should be able to Auto-Accept or Auto-Decline paychecks for period of time or forever, if bosses wishes not to change the -1 automode time setting. (Dayum, I hope you understand this.)
« Last Edit: January 12, 2012, 01:51:36 PM by Crystalwarrior »

I think you could save a lot of bricks on the infrastructure if you asked someone to make roads as an interior for you.

I think what I'm going to do is make a 64x64 brick called the Town Square, and then the roads spawn around it and began to branch out in a pattern like cities in Transport Tycoon. I'm sick of worrying about design.

I'm so Excited for this to be back. I missed it a lot. Will stats be reset? I already had lost swat last time I played (from missing records, not crime). So if they are reset I won't lose much.
I think what I'm going to do is make a 64x64 brick called the Town Square, and then the roads spawn around it and began to branch out in a pattern like cities in Transport Tycoon. I'm sick of worrying about design.
This sounds brilliant. I can't wait to get back on and play

I don't have the original records in light of the fact that my house burned down.

I think I'm also going to designate a few starter players. We're going to need a Police Officer, a Factory Owner, and a Grocer to get the economy started. I'll mark you down as an officer and fabricate you an account, Knil.

I don't have the original records in light of the fact that my house burned down.
Oh yea, Forgot about that topic. sorry that happened btw.
I think I'm also going to designate a few starter players. We're going to need a Police Officer, a Factory Owner, and a Grocer to get the economy started. I'll mark you down as an officer and fabricate you an account, Knil.
That is cool, thanks!

If you need any spots filled and I'm around when the testing starts I'll happily fill a job spot for you, although I never got on the closed testing.

Any rough estimate on when we can expect a testing date by chance?

The next step is open beta. It'll be open when it's ready.

Give me some idea for how electing a mayor should work.

Give me some idea for how electing a mayor should work.
Perhaps it should require an admin to be there and at least 2/3 bureaucrats online (and wanting to be a mayor) to run for office, which would require a notable amount of money for campaigning and whatnot. Perhaps, I can't recall on if you said you were going to have a newspaper type system, more money should get you ads in the newspaper/whatever system while just going barebones minimum to get in will get you nothing. At the end of any set time period after enough votes are in someone will be elected.

There should also be a way to remove a stuffty mayor from office, too.

Give me some idea for how electing a mayor should work.
Maybe make a Polling Station in the Town Square where you click it and a GUI pops up with the people running for mayor show up with a check box on the list. You could only vote once and there has to be at least 2 candidates. Also make it so it reoccurs after a set in-game time, like maybe a month to a year.
You wouldn't have to vote, but to win mayor-ship you have to have at least two-thirds of the vote count. the polling should last a day or two per city that needs a mayor.
Warning - while you were typing a new reply has been posted. You may wish to review your post.
Gah
There should also be a way to remove a stuffty mayor from office, too.

Maybe make a Polling Station in the Town Square where you click it and a GUI pops up with the people running for mayor show up with a check box on the list. You could only vote once and there has to be at least 2 candidates. Also make it so it reoccurs after a set in-game time, like maybe a month to a year.
You wouldn't have to vote, but to win mayor-ship you have to have at least two-thirds of the vote count. the polling should last a day or two per city that needs a mayor.
Warning - while you were typing a new reply has been posted. You may wish to review your post.
Gah
Heh, that's basically how it was in my head, I just didn't feel like typing it out so thank you :)

I don't have the original records in light of the fact that my house burned down.

I think I'm also going to designate a few starter players. We're going to need a Police Officer, a Factory Owner, and a Grocer to get the economy started. I'll mark you down as an officer and fabricate you an account, Knil.
I can has grocer back?

Probably will go like this.

1. There will be an additional GUI for voting. It will list all-in game clients, and allow you to vote manually through a BL_ID.
2. There may be a some sort of system you can buy into to campaign. The top 3 campaigners (and the incumbent Mayor) will get their names highlighted and floated to the top of the list. I might even do something like RTB does to show static impressions of their avatar.
3. People vote for their mayor. Voting will probably happen over an in-game week so lots of people can get to vote.
4. Winner becomes Mayor. If the new mayor is not the existing mayor, the existing mayor will be demoted to Bureaucrat if he meets the requirements, or Unemployed if he does not.

Mayors will be able to lose their position one of two ways:
1. Being arrested.
2. Being killed.


Assassination of a Political Figure will be the biggest crime in the game. I will likely raise the roof on wanted levels just so that assassination will give you 12 stars, as opposed to 6. The clue dropped by the assassin will take one in-game month to disappear and will always be visible.

The punishment for a 12-star arrest will be -1 ticks in prison. You will not be able to get out, unless you are busted out (giving you 12 stars again) or you reset your account.


I can has grocer back?
Sure.