Author Topic: Tribes: Ascend [Closed Beta] - VGS is all you need  (Read 15335 times)

It's not pay2win it's more like, Pay2winfaster or pay2getgoodquickwithlittleton oeffort.

i almost expected phoenix or imperials or something

YOU DON'T HAVE TO PAY FOR WEAPON POWERUPS IN THIS GAME, I JUST loving POSTED THAT.
calm your titties

i'll admit i read it wrong but what's with all the hostility

what's with all the hostility
because it's annoying when people cannot/refuse to read.

they are not game breaking, if you want an advantage, either pay or just play the game more.  You have an option to pay, they're not giving out overpowered weapons to people who pay. 

I suppose valve's a terrible dev for offering the choice to pay for weapons in the mann co store too.
considering there are upgrades that increase clip size, amount of ammo, and damage vs armor, i'd say that it is pay to win

considering there are upgrades that increase clip size, amount of ammo, and damage vs armor, i'd say that it is pay to win
BUT YOU DON'T HAVE TO PAY FOR IT

Now can you read that?

wait a minute, no custom classes? D:

(too used to vengeance)

http://www.youtube.com/watch?v=hzQkj13fqP0&list=UUzqjpNfXv5DiTdaa9ALS76g&index=14&feature=plcp



but the SECOND you start giving people actual, non-cosmetic benefits in the game just for paying money you are a bad developer
are you daft

half the non-free classes are garbage (and you can unlock them with tokens anyways)


except tf2 weapons have disadvantages and are weak and strong against certain things so its pretty balanced, and you can also find those weapons for free

in this game you pay to be literally better at a lot of things with no downsides.
the non-free classes are specialists. they're garbage at everything else, which is why i still use ranger (starter class) 90% of the time.

you unlock stuff through regular play, you pay for an week/month of xp booster to get xp faster, like in world of tanks.

buy booster
booster allows you to gain exp faster
exp allows you to buy things that make you literally better (more damage, more ammo, more speed, more health, etc)
therefore, someone buying stuff that has 20 hours in the game will beat someone not buying stuff with 20 hours in the game if they're both at equal skill levels
most of the upgrades are small bonuses - 20% reduction to friction, 5 more spinfusor shots, etc.

and then there's that fact that they can be unlocked through regular gameplay without paying for anything. paying for stuff just grants you a percentage bonus to xp gain

they're hardly gamebreaking - i've curb stomped players 20 levels above me.

wait a minute, no custom classes? D:

(too used to vengeance)
vengeance was a terrible game and you should feel bad for playing that instead of tribes 2.
« Last Edit: January 20, 2012, 12:23:10 AM by Saber15 »

BUT YOU DON'T HAVE TO PAY FOR IT

Now can you read that?
technically you don't have to pay for weapons in combat arms! does that make the pay guns balanced?
http://www.youtube.com/watch?v=hzQkj13fqP0&list=UUzqjpNfXv5DiTdaa9ALS76g&index=14&feature=plcp
are you daft

half the non-free classes are garbage (and you can unlock them with tokens anyways)

the non-free classes are specialists. they're garbage at everything else, which is why i still use ranger (starter class) 90% of the time.

you unlock stuff through regular play, you pay for an week/month of xp booster to get xp faster, like in world of tanks.
most of the upgrades are small bonuses - 20% reduction to friction, 5 more spinfusor shots, etc.

and then there's that fact that they can be unlocked through regular gameplay without paying for anything. paying for stuff just grants you a percentage bonus to xp gain

they're hardly gamebreaking - i've curb stomped players 20 levels above me.
vengeance was a terrible game and you should feel bad for playing that instead of tribes 2.
i don't care how loving small the bonuses are, they literally make you better than someone else
not skill-wise, not ping wise, not fps wise, it's the exact same thing as mmorpgs
tribes is an fps. tribes should stay an fps. tribes should NOT have this leveling system that is only there to get people addicted and make comp play impossible due to the imbalances between players

because it's annoying when people cannot/refuse to read.
i make one mistake and you say i cant read

what is wrong with you

vengeance was a terrible game and you should feel bad for playing that instead of tribes 2.

i have also played tribes 2, and yes, it is great.

what is so bad about vengeance, i found it fine to play.



tribes is an fps. tribes should stay an fps. tribes should NOT have this leveling system that is only there to get people addicted and make comp play impossible due to the imbalances between players

it takes a few hours of gameplay to unlock all the bonuses for a class with the xp boost, a bit longer without the xp boost.

it's not going to restrict competitive play - if bonuses restricted comp play, then how are there world of tanks, battlefield, and cowaduty competitive leagues?

i have also played tribes 2, and yes, it is great.

what is so bad about vengeance, i found it fine to play.
vengeance wasn't a particular bad game on its own, but it was stuff compared to tribes 2. the levels were tiny, the game was slower, half the content was missing, it used a battlefield style vehicle spawn system, etc.

but the grappling hook, buckler, and urban levels were loving awesome, too bad the rest of the game was so blegh.


>Buy it
>Run it
>5 fps
if you have trouble running a ue3 game, you need to get a new computer, seriously.