Author Topic: 2012/02/05 - Shadows and Shaders vs. Interiors and Terrain [Fan Art Too]  (Read 516276 times)

So will the maps section still be existent?

why is there a snake by that wall of bricks
taht is octgoon tre.  kompressor make octgoon tree gro big
Quote from: Wedge

So will the maps section still be existent?
It will be renamed to the "Slate Factory."


i cant draw for bugger all on a computer

Well hah! Now you forgeters can't bug me about only having released slate maps.

The fanart section was probably a bad idea...
This

Well hah! Now you forgeters can't bug me about only having released slate maps.
You are now a God. Happy?


So.

What about projectiles?  Shadows?

Well hah! Now you forgeters can't bug me about only having released slate maps.
I really liked your slate maps. :|

You weren't boring, you were just ahead of your time, Ladios.

So.

What about projectiles?  Shadows?
DTS models will cast shadows.

I really liked your slate maps. :|

You weren't boring, you were just ahead of your time, Ladios.
In my opinion they were all anyone would ever need, besides more slate maps of course :P

The only reason I would use the bedroom was to force myself to build things in interesting shapes by building around the bed and other such things with my builds.

-snip-
i cant draw for bugger all on a computer

Since when is kompressor R2D2?

Ladios I liked your slate maps better ;)

Anyway, the projectile question is an excellent one. If I shoot off a rocket will it cast a dynamic shadow just as bricks do? What about if I had a brick shooting a particle in the air?

Kompressor said Source was too hard. So I remade this. (Possible to go into fan art.)


Will current slate edits work with the new system, or will they have to be ported?