Author Topic: 2012/08/10 - Bugs  (Read 182004 times)

Why isn't, my launcher updating? I'll post the console log
/Users/jacksonmcneill/Documents/Blockland/console.log
That failed. Either ninja edit or my display messed up.
« Last Edit: August 11, 2012, 10:58:48 AM by YourBuddyBill »

That failed.
What are you talking about, i can see the attachment just fine.

Blockland crashes after datablocks.

It just says Blockland.exe has encounterd a problem and needs to close

Should I post my console

What are you talking about, i can see the attachment just fine.
Oh, geez, either he made a ninja edit fix or there was a problem on my display. Woops.

went on blockland>featured LightManager::uninstallGLLights: no lights installed! spam>got off so console log would be short enough to post.

i am having some issues where lights flicker on me. no emitter issues, just lights.
and not just the lit walls going in and out, but as i stare at the lights themselves, they strobe.

though i havnt restarted since the update. i assumed it wouldnt have to matter. ill try when im back home on the gaming comp.

went on blockland>featured LightManager::uninstallGLLights: no lights installed! spam>got off so console log would be short enough to post.


The No lights thingy is a pain ikr.

Wait, ever thought about looking in blockland .itself. ?

Why does it say my server lacks preferences when I clearly have the duplicator and JVS isntalled.
It bugs me because most of my builds are broken due to the default 50-content brick limit, and I can't change it.

Why does it say my server lacks preferences when I clearly have the duplicator and JVS isntalled.
It bugs me because most of my builds are broken due to the default 50-content brick limit, and I can't change it.
Change it in the script

When in light, the top part of brickSIDE is a bit... larger than usual.


I've attached my graphics card info generated by Speccy, not sure if it can help, but its worth a try.

Change it in the script
you cant expect everyone to know how to/want to do this...

I am having a problem of my own with my builds. My spaceships have interior lighting capability but yet when I try to use the player lights, the entire place becomes bright eyerape, yet when I use a light which is supposed to be a little bit dimmer player's light, i hardly see any effect on the interiors at all...
« Last Edit: August 11, 2012, 11:45:53 AM by Planr »

When in light, the top part of brickSIDE is a bit... larger than usual.
[img width=51 2]http://img19.imageshack.us/img19/7476/blockland00061x.png[/img][img width=51 2]http://img94.imageshack.us/img94/7163/blockland00060.png[/img]

I've attached my graphics card info generated by Speccy, not sure if it can help, but its worth a try.
I'm almost certain this is a part of the game. Specular highlights, I believe is what Badspot said.

You better luv me.

Spam: LightManager::uninstallGLLights: no lights installed!

The caused by anything that the shader tries to do its light thang with. (Everything expect lights?)

Trust, me.
Make a server and duplicate this error by trying to do a emitter, even a wrench can cause this.

[P.S. I think the cause may be the shaders and Shadows trying to make the emitter emit a light? And it's not there because the Intel users have Shaders activated, but due to Intel, shaders don't show, causing this problem.)
« Last Edit: August 11, 2012, 01:28:41 PM by Swat 3 »

You better luv me.

Spam: LightManager::uninstallGLLights: no lights installed!

The cause is Emitters.

Trust, me.
Make a server and duplicate this error by trying to do a emitter, even a wrench can cause this.

[P.S. I think the cause may be the shaders and Shadows trying to make the emitter emit a light? And it's not there because the Intel users have Shaders activated, but due to Intel, shaders don't show, causing this problem.)
That seems to be caused by pretty much anything. Even placing down a brick floods my console.