Name: Mercenary
Description: Not formally part of the block army, Mercenaries are well-equipped, well-trained soldiers who work for whoever pays them the most amount of cash. When one team has control of Mercenary bases, they can be a great asset; however, their lower-tier weapons let them down a bit, which can be upgraded the more cash the mercenary has.
Abilities:
Balls to the Walls: Years of working for underground resistance movements and other mercenaries have given these guys extraordinary speed and great endurance. (Allows them to run faster and for longer periods of time.)
Pinpoint: You can shoot with ironsights much more accurately and with more damage, but at the cost of body armor strength and running speed. (Only works when ironsights are enabled.)
Role: Infiltration
Weapons: PK machine gun, Tokarev TT-33, gasmask, chemical grenades.
Good and bad against which classes:
Good against firebugs and sharpshooters
stuff against demolitions and heavies
Tactics that would make them useful:
Attacking from the sides and hit-and-run attacks.
A picture wouldn't hurt, but it would be easier for me to depict the appearance:
