Poll

Which class do you like the most?

Commando
18 (18.8%)
Demolitons
5 (5.2%)
Firebug
9 (9.4%)
SharpShooter
17 (17.7%)
Berserker
7 (7.3%)
Support
7 (7.3%)
Combat Medic
10 (10.4%)
Engineer
23 (24%)

Total Members Voted: 96

Author Topic: Square Soldiers Mod (DEAD)  (Read 35704 times)

Suppressed revolver?

THE HORROR

Class idea



  • Name:Hero
  • Description:Somthing along the lines of Command&Conquer Generals' Colonel Burton
  • Role:Stealthy(invisible to everything except types of turrets and radar vans), powerful, like support
  • Weapons are assault rifle and large knife
  • Good against infantry and structures

I have another idea, Reply to this or PM me if you want me to post it.

« Last Edit: September 13, 2012, 10:50:12 PM by Duhman115 »

Duhman, that sounds a little too OP considering vehicles won't be added for quite some time, so there's only infantry playertypes, and someone already has a cloaking device. Plus, enough stealthy classes as it is.

Suppressed revolver?

THE HORROR
Snubnose silly, or are you talking about something else?

Hm, will you guys start taking donations in the future or something?

Hm, will you guys start taking donations in the future or something?
Perhaps, but WAAAAAAYYYYYY later on in the future.

I sent you a PM
also
accept my friend invite on steam



Name: Mercenary

Description: Not formally part of the block army, Mercenaries are well-equipped, well-trained soldiers who work for whoever pays them the most amount of cash. When one team has control of Mercenary bases, they can be a great asset; however, their lower-tier weapons let them down a bit, which can be upgraded the more cash the mercenary has.

Abilities:

Balls to the Walls: Years of working for underground resistance movements and other mercenaries have given these guys extraordinary speed and great endurance. (Allows them to run faster and for longer periods of time.)

Pinpoint: You can shoot with ironsights much more accurately and with more damage, but at the cost of body armor strength and running speed. (Only works when ironsights are enabled.)

Role: Infiltration

Weapons: PK machine gun, Tokarev TT-33, gasmask, chemical grenades.

Good and bad against which classes:

Good against firebugs and sharpshooters
stuff against demolitions and heavies

Tactics that would make them useful:

Attacking from the sides and hit-and-run attacks.

A picture wouldn't hurt, but it would be easier for me to depict the appearance:


Oooh I really like this one and the appearance too :D

We might change the weapon since we already have a heavy gun user.



Automag 44 for Medic?
But it's generic.
I still wouldn't mind that Mateba I showed you.

Another idea that's probably way too OP

    Shock Trooper
    "Ready for a shocker?"
    • Shock troopers are your stock soldiers that are adaptable


    Their adaptability comes from the fact that they carry two guns;
    • Grenade assault rife, Fires explosives bullets that don't to that much damage, unless in large groups
    • Tesla gun, fires volts of A/C current straight into the nearest infantryman. Zzzap!
      Good against
      • light(ish) infantry,
      Crap against
      • Just about everything else, particularly snipers and support
      Their role is generally antipersonnel
    [/list]<---- wtf why won't that go away
    « Last Edit: September 15, 2012, 05:52:37 PM by Duhman115 »

    -shock trooper crap-
    I don't think Hunter would allow Sci-Fi since it's too futuristic.

    I don't think Hunter would allow Sci-Fi since it's too futuristic.

    What's it look like, I'm giving them friggen' lazers?

    Okay maybe the Tesla gen is a bit much,

    Try -snip- netx time. "shock trooper crap" hurts, you now.
    « Last Edit: September 15, 2012, 05:53:49 PM by Duhman115 »