Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!

Poll

HOW'S THE INFERNO?

IT'S FIRE
79 (69.3%)
IT'S A DUMPSTER FIRE
35 (30.7%)

Total Members Voted: 114

Author Topic: Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!  (Read 2433828 times)


If you get 4 achievements though, you get the Necro-Smasher, an all-class melee (but Spy).

It would be a neat Spy weapon though: bonking people in the back of the head.

EDIT: The all was unnecessary.
« Last Edit: October 30, 2014, 06:40:46 PM by BlockoCrafter »

If you get all 4 achievements though, you get the Necro-Smasher, an all-class melee (but Spy).

It would be a neat Spy weapon though: bonking people in the back of the head.

To clarify, there are more than 4 Carnival achievements, but any 4 does get you the Necro Smasher



Exactly what kind of loving stufflord does one have to be to go on a special event server and build sentries

Like seriously what the forget are you doing with your life
« Last Edit: October 30, 2014, 07:00:01 PM by Regulith »

i got the strange haunted houndkoph and the kriegsmaschine-9000
i dont play medic so does anyone want them
i want something for another class

Quote
- Fixed a dedicated server crash related to the new map sd_doomsday_event and server-wide curses
- Fixed Blue team hearing the win audio instead of the lose audio when Red gets the tickets to the Strongmann machine
- Fixed grenade projectiles doing more damage than expected
- Fixed players changing team to respawn outside of their cart while playing a minigame
- Fixed players being able to use the Eureka effect while in their bumper car
- Fixed a bug that let Engineers move faster while carrying a building
- Fixed the Spycicle not giving the Spy fire resistance
- Fixed The Manngaroo itemset including the wrong item
- Updated the equip_region for the Vaccinator and Quick-Fix
- Fixed a bug where players would not get a kill credit for turning another player in to a ghost
- Updated player ghosts to always use team color
- Updated the new TargetID system
        - Added Advance Option and ConVar to disable floating health icon (tf_hud_target_id_disable_floa ting_health)
        - Added Advance Option to control the alpha of TargetID nameplate
        - Fixed not showing for disguised enemy Spies
        - Fixed showing the health of cloaked Spies
        - Fixed not hiding the panel when players are no longer visible
- Added ConVar tf_weapon_criticals_melee to control whether melee weapons have random crits. Works separately from tf_weapon_criticals.
- Fixed the knife not playing its backstab animation when crits are disabled
- Fixed round-end crits not working when tf_weapon_criticals is set to zero
- Updated sd_doomsday_event
        - Added spell pickups near the ticket case spawn
        - Reduced mega spell respawn time from 90 seconds to 45 seconds
        - Fixed curses occurring in bumper car minigames
        - Fixed players being able to boost their bumper cars early
        - Increased the damage that bumper cars receive from collisions
        - Players can no longer Self Delete when in a Bumper Car
        - Replaced large ammo kits near the Strongmann machine with spells
        - Reduced ammo kit size on the bridge from full to medium
        - Updated HHH to use a giant Necro Smasher when attacking players
        - Platform game:
                - Fixed Merasmus giving instructions in the platform game when it gets to the final platform
                - Center tent pole now vanishes when the final platform is reached
        - Soccer game:
                - Added HHH, spawns 45 seconds into the match
        - Duck game:
                - Increased max score to 200

Some nice things

I assume you can equip the QF/Vacc with the Wings of Purity now, which is good
« Last Edit: October 30, 2014, 08:40:46 PM by Regulith »

Quote
- Added Advance Option and ConVar to disable floating health icon (tf_hud_target_id_disable_floa ting_health)

Yes!

Quote
- Fixed the knife not playing its backstab animation when crits are disabled
FINALLY

soooo, servers crash as soon as I pick a class and spawn.

EDIT: Except valve servers, but every other non-valve server I've tried crash.

soooo, servers crash as soon as I pick a class and spawn.

EDIT: Except valve servers, but every other non-valve server I've tried crash.
It might be because they arn't updated yet

It might be because they arn't updated yet

but they're not kicking me for running an older version like a few are.
My main concern now is that my FPS has drastically dropped all of a sudden. I average at least 100fps on a full helltower server, now it's dipping below 40.

thank god for the health bar thing being optional.
that thing is only good for giant robots.

I just opened a Halloween Crate and got Strange Haunted wings of purity lol

I just opened a Halloween Crate and got Strange Haunted wings of purity lol

GIVE

I just opened a Halloween Crate and got Strange Haunted wings of purity lol
Ill buy that from you

i think its untradeable nerddddssss