Poll

HOW'S THE INFERNO?

IT'S FIRE
79 (68.7%)
IT'S A DUMPSTER FIRE
36 (31.3%)

Total Members Voted: 115

Author Topic: Team Fortress 2 Megatopic + Trade: SCREAM FORTRESS? MORE LIKE JUNGLE INFERNO!  (Read 2961676 times)

Who's ever heard of Half Life 3? Portal 3? TF3?
dont use that stale joke ever again young man.

i feel like i would use the manmelter more if its fire rate didnt seem so slow.
also i would use it more if there was any indication that we can fire it again.
« Last Edit: May 12, 2014, 11:37:17 PM by Flatflyer »

i feel like i would use tne manmelter mire if its fire rate didmt seem so slow.
also if there was any indication that we can fire it again.
I know you might be in the process of fixing your post, but dang...

I know you might be in the process of fixing your post, but dang...
this is why i dont post when half asleep :/

this is why i dont post when half asleep :/
It makes a sound and sparks when it's ready to fire again. Do you mean like a bigger motion or something?

It makes a sound and sparks when it's ready to fire again. Do you mean like a bigger motion or something?
yeah, or like a little bar or something that shows that its charging or ready to fire again or something
also it makes a sound? I never hear it.

yeah, or like a little bar or something that shows that its charging or ready to fire again or something
also it makes a sound? I never hear it.

It makes the same sound that the Machina does when you attempt to fire without scoping

I replaced that sound with something else and I realized it carried over to the Manmelter

hm.
even though, it seems like the manmelter shoots a lot slower than the other flareguns.

hm.
even though, it seems like the manmelter shoots a lot slower than the other flareguns.

There's a 0.42s difference between it and the "default"

http://youtu.be/FT7W7Mc_W2A
the 15 minute short should be something like this

So i figured out how to make a Beggar's shotgun
Loads 6 shotgun shells in and spews them all out at once
needs less accuracy -2 clip size and less damage and bam
new wepon
Because right now the only thing it can't 1-hit is anything that is ubercharged

So i figured out how to make a Beggar's shotgun
Loads 6 shotgun shells in and spews them all out at once
needs less accuracy -2 clip size and less damage and bam
new wepon
Because right now the only thing it can't 1-hit is anything that is ubercharged

Neat idea, I like it. But correct me if I'm wrong, but isn't the default clip size 6? If so, then the amount of shells loaded should be smaller.

The default clip size is 6 so it can only hold 4 after the clip size penalty

So i figured out how to make a Beggar's shotgun
Loads 6 shotgun shells in and spews them all out at once
needs less accuracy -2 clip size and less damage and bam
new wepon
Because right now the only thing it can't 1-hit is anything that is ubercharged

This gave me an idea of another interesting weapon. Imagine what you said except it's a musket and you're pouring in gunpowder, instead of shooting repeatedly it's one powerful shot who's power is determined by how much 'ammo' you pour in (also a fast moving projectile like the arrow but smaller rather than hitscan.)

It'd do 40 damage per ammo loaded (up to 4) and if you hold it charged for too long it explodes (it's not immediate like the bazooka) and damages you for maybe 30ish damage and sets you on fire.

Has anyone figured out what the name of the tune the Infernal Orchestrina plays? I keep hearing it to this very day and it bugs me so much because i don't know what it is or where it's from