Author Topic: 2012/09/05 - Blockland r1728  (Read 38683 times)


You're not a very nice guy.
Why would you want to delete those anyway? Blockland uses them for the slideshow in the main menu

Why would you want to delete those anyway? Blockland uses them for the slideshow in the main menu
I found some awesome space desktop pictures, but blockland ones pop up periodically since I can't get rid of them. :l



Works great.. And a sneak peak on what I'm building now..



Works great.. And a sneak peak on what I'm building now..
Nice.


Umm.. what?
Console.log
This is repeated for 786,423 lines:
"\dev\Blockland\trunk\engine\bricks\octShadows.cpp:679 - GL Error: 1280 - GL_INVALID_ENUM"
WARNING: File is 67.4 MB and will clog up your cache.
« Last Edit: September 05, 2012, 05:02:32 PM by Subpixel »

Clap clap clap, You broke my shaders fully  :cookieMonster:

WARNING: File is 67.4 MB and will clog up your cache.
Console sappin' mah hard drive!

But yeah, my AMD Raedon card still displays shadows as lines/blocks, even though I haven't placed any bricks.
« Last Edit: September 05, 2012, 05:26:47 PM by BlockoCrafter »



I thought he was referring to Blockland's cache, because normally people would know enough to delete things like that.

I thought he was referring to Blockland's cache, because normally people would know enough to delete things like that.
my BL cache was once 30MB
c:

I still am resulting from an issue where I select anything above minimum and I crash instantly, while running on mac osx snow leopard this issue isn't happening so I know my graphics card is capable but I don't see why this is happening.

I still am resulting from an issue where I select anything above minimum and I crash instantly, while running on mac osx snow leopard this issue isn't happening so I know my graphics card is capable but I don't see why this is happening.
I dont know if badspot really cares if Blockland doesn't run well on on Apple's unstable as forget bootcamp.