Just going to post this here since the original shader topic is locked. Seems about right.
From what I understand the resolution of shadows for each setting is as follows:
Low | 1024*2=2048 |
Medium | 2048*3=6144 |
High | 2048*4=8192 |
Very High | 2048*5=10240 |
Max | 2048*6=12288 |
But I have a feeling this is wrong. I'm kind of confused about the resolution for shadows being 1024 or 2048, but being rendered twice, or three times, or so on...
What exactly does that mean? What's the specific resolution of shadows for each setting?