Poll

Favourite Fallout?

Fallout
2 (3%)
Fallout 2
8 (12.1%)
Fallout Tactics
1 (1.5%)
Fallout 3
25 (37.9%)
Fallout: New Vegas
30 (45.5%)

Total Members Voted: 66

Author Topic: Fallout Megathread: Reboot  (Read 14506 times)

Not at all. Fallout 3's story was awful.
Agreed. It was linear, and rather idiotic.

Agreed. It was linear, and rather idiotic.
Linear story in an open world game=/=bad

Linear story in an open world game=bad
Exactly why we find Fallout 3 bad
« Last Edit: October 17, 2012, 05:52:27 PM by Fracture »

Exactly why we find Fallout 3 bad
Every Bethesda game ever besides NV had a linear story. That doesn't make them bad games.

Also after killing Benny the story loses all motivating force.

Every Bethesda game ever besides NV had a linear story. That doesn't make them bad games.
The gameplay mechanics of Fallout 3 aren't better than the story though.

Every Bethesda game ever besides NV had a linear story. That doesn't make them bad games.

Also after killing Benny the story loses all motivating force.
Yes, but Fallout games previous to 3 were nonlinear. Its upsetting Bethesda had to break the chain.

Yes, but Fallout games previous to 3 were nonlinear. Its upsetting Bethesda had to break the chain.
I agree, but I still think F3's story was fantastic, especially with Broken Steel.

I agree, but I still think F3's story was fantastic, especially with Broken Steel.
I have broken steel, but ive never put up the effort to play through fallout 3 again.
Fallout 3's story doesnt make much sense.

ok peeps
i have FNV and all dlc but ive never beat it. or played ANY of the dlc.

time to change that >:o

I have broken steel, but ive never put up the effort to play through fallout 3 again.
Fallout 3's story doesnt make much sense.
Go find your dad
Go save the wasteland
Go help BoS punch friends with power fists

ok peeps
i have FNV and all dlc but ive never beat it. or played ANY of the dlc.

time to change that >:o
lol u suk

Yes, but Fallout games previous to 3 were nonlinear. Its upsetting Bethesda had to break the chain.

The way I see it, it's hard to have both better graphics, and work on a story that can branch off in numerous ways without spending a lot of time on it. With the original FOs, the graphics were rather simple compared to today, so they had more time to work on story. Which seems to be a  problem with a lot of modern games, they sacrifice quality storyline for WOW GRAPHICS SHINY COOL EXPLOSIONS YEAH SO REAL. FO3 came first, and then NV came and improved on that a bit, so in essence it's just another FO3. It never improved a whole lot on graphics. And that's not a bad thing at all.

The way I see it, it's hard to have both better graphics, and work on a story that can branch off in numerous ways without spending a lot of time on it. With the original FOs, the graphics were rather simple compared to today, so they had more time to work on story. Which seems to be a  problem with a lot of modern games, they sacrifice quality storyline for WOW GRAPHICS SHINY COOL EXPLOSIONS YEAH SO REAL. FO3 came first, and then NV came and improved on that a bit, so in essence it's just another FO3. It never improved a whole lot on graphics. And that's not a bad thing at all.
Em.
You can have good graphics, and a good story, you know.

Em.
You can have good graphics, and a good story, you know.

I said without spending much time on it, but some companies rush games out due to hype or money. But yeah, it's definitely possible.

I said without spending much time on it, but some companies rush games out due to hype or money. But yeah, it's definitely possible.
I dont know a lot about game development, but im pretty sure there are separate teams working on separate things, so you can have one team working on art, while another team works on the story, or something.