Author Topic: 2012/10/26 - Obj to Blb Converter  (Read 96385 times)


When i open the .exe a black box pops up and then disappears

When i open the .exe a black box pops up and then disappears
you have to export an .obj from another program, then drag it over the blbConverter.exe

A red x pops up when i try to drag it

Nvm got it so i did it and number pop up but then is disappears again where is the folder with my .blb?

What if i wanted something only black but the other part wanted painted?

Still need help on that
But also how in the world do i make a collision and bound block?????????

You can edit your posts, also it wasn't too clear at the top but you name the model you want colored as "COLOR_r_g_b" where r, g and b are the color values of the object from 0 to 255.

I've been working on a brickpack thanks to information in this thread.

I'm working on the models, not sure when I'll be finished.
When clicked, the miniature goes from idle to attack (default door events). I'm thinking about also adding a dead pose.

Man you should so loving make those into playertypes.

oh dude make a board game with those.
« Last Edit: January 12, 2013, 08:12:01 PM by Brian Smithers »


whoa this was dead for quite a while.

I've been working on a brickpack thanks to information in this thread.

I'm working on the models, not sure when I'll be finished.
When clicked, the miniature goes from idle to attack (default door events). I'm thinking about also adding a dead pose.
Any progress on these?

hey does anyone know how many blender units is the ramp's ends? that part that goes vertically after the ramp

hey does anyone know how many blender units is the ramp's ends? that part that goes vertically after the ramp
The bottom lip size is constant, it's exactly 0.6670 for each ramp.