Author Topic: Paper Mario: Sticker Star  (Read 7551 times)

okay, according to gamexplain, most of the things you need to solve puzzles are found in secret areas that are accessible when pasting a door sticker on certain spots. is this true?

the doors that look like ink stamps that are generally out in the open? i have yet to open one of those doors (or find a door sticker), so i'd say no.
they're probably just filled with extra stricker/coin/+5 HP goodies

you must be one of those guys that just plow through the game and doesn't keep an eye out for stuff because from what i've seen stickers are extremely easy to find and are literally everywhere in the gameworld

I have no problem finding stickers.
Its when and where to use them that trips me.

the doors that look like ink stamps that are generally out in the open? i have yet to open one of those doors (or find a door sticker), so i'd say no.
they're probably just filled with extra stricker/coin/+5 HP goodies

Actually yes. There are mainly item stickers in the doors, and so far I needed two of them to continue in the story.
You get the door stickers from a small town in the third world.

Edit: Oh Jesus, Birdos in this and still as loveually confused as ever..
She gives you a goat..
« Last Edit: November 19, 2012, 02:54:34 PM by Mr.Noßody »

Just for all the complaining you're doing i'm going to play the whole game without assistance and see how long it takes and where i get stuck when it finally comes out in europe.

Wait, I just read this and it makes no sense.
I already addressed most of the cryptic parts and how I got passed them. From your post, I take it you read all that.

That means you would have no trouble with the game since I am already posting about it.
And would also mean that no matter when you play it, you will always find me to be "stupid" since I played it when nobody had answers.

Did you think about that? Or did you just want a reason to call me dumb?..

Did you think about that? Or did you just want a reason to call me dumb?..

He didn't call you dumb.

I got this game today and I'm having a lot of fun. Not as hard as you said, Mr. Nobody.

I got this game today and I'm having a lot of fun. Not as hard as you said, Mr. Nobody.
Is it not hard but still fun, or is it just like Super Mario 3D land?

Is it not hard but still fun, or is it just like Super Mario 3D land?

World 1 was pretty easy, now I'm at World 2. It gets harder at that point. Also if you sink too deep in quicksand, that means instant death. In battle, you have to be quick with selecting your stickers because if you're in quicksand when encountering an enemy, you'll still sink in battle. It also instakills you as far as I know.

Also, Super Mario 3D Land is not hard but still fun.

World 1 was pretty easy, now I'm at World 2. It gets harder at that point. Also if you sink too deep in quicksand, that means instant death. In battle, you have to be quick with selecting your stickers because if you're in quicksand when encountering an enemy, you'll still sink in battle. It also instakills you as far as I know.
Ooh, interesting game component. Hopefully this is the sequel to TTYD I was looking for; glad I put it on my wishlist.

Also, Super Mario 3D Land is not hard but still fun.
Well, when I got to the star worlds, it was a bit frustrating, but sort of repetitive. I wished it had a balance, like hard challenges, but fun enough for me to want to play it again.

>fans complain about nintendo rehashing
>fans dump on nintendo for publishing original game work
GG GUYS, JESUS forget
This occurs to everything expect to 2D mario games. I loving hate the fact that Nintendo no longer dares to step outside of the borders like they did on Super Mario Bros 2. For the past about 4 years Nintendo has remade the "GOOD GRAPHICS SUPER MARIO 2D PLATFORMING TITLE!" again and again with like 1 new powerup and 1 powerup removed.

I actually played this game a few days ago, and IMO the game isn't that bad.
Besides the fact that fighting enemies is practically useless, and peeling stickers off walls every 10 feet gets pretty old.

Super Mario 3D land was fun, but it was so easy. Once you die more than 4 or 5 times on a level, it gives you a golden leaf that makes you invincible for the entire level. Then if you die 2 more times it offer's to let you skip the level.
Also i was kind of hoping for more of an actual landscape, instead of just random blocks and platforms hundreds of feet the air.

Also i was kind of hoping for more of an actual landscape, instead of just random blocks and platforms hundreds of feet the air.

this is the thing that disappointed me the most about super mario 3d land. it shows that nintendo isn't really trying anymore.

I've got a feeling that this game is a little too short...I've been playing for like, 4-5 hours in total now, and I'm almost done with world 2 already :l

I've got a feeling that this game is a little too short...I've been playing for like, 4-5 hours in total now, and I'm almost done with world 2 already :l
That's longer than it usually takes me to complete the same world for TTYD. I don't know about you, but that sounds like a long game.

this game is endorsed by jontron

I've got a feeling that this game is a little too short...I've been playing for like, 4-5 hours in total now, and I'm almost done with world 2 already :l

end of chapter/world 2 five hours in? sounds pretty good to me

i dunno, i kinda expected it to be longer

don't you miss the times in your childhood when you could play a game without beating it in 5 days or less? the original paper mario took me like 3 months to complete when i was a little kid lol