Poll

Space miners are cunts.

They're misunderstood.
4 (33.3%)
They're cunts.
8 (66.7%)

Total Members Voted: 12

Author Topic: Space Endeavour  (Read 12646 times)

Reserve a spot for me please, as I'm on my phone and can't edit images.

Don't worry, there are plenty of positions to be held on a crew. Even if you don't get what you want, we might be willing to have two or more for sake of in case one dies.

are we allowed to enter two characters, one human and one from our race?

Also can we be augmented humans or no

are we allowed to enter two characters, one human and one from our race?

You can enter two characters if you're willing to play as two characters. Though if we begin to notice more and more people want to play, for fairness you'll just have to play as one if you're picked.

Also can we be augmented humans or no

Absolutely. This is the distant future, cyborgs are common.

Also, don't be afraid to be a type of android, if that's what you'd like. They exist too.

I prefer cyborgs
Complete cybernetic enhancement doesn't appeal to me.

I prefer cyborgs
Complete cybernetic enhancement doesn't appeal to me.

Well, I was implying more like automatons. Thinking artificial intelligence that was created by humans but never actually was one.

Well, I was implying more like automatons. Thinking artificial intelligence that was created by humans but never actually was one.
Ah whatever
I'm going with cyborg with arm augmentations with blade weapons, and leg augmentations for running n stuff

Ok. Will those be counted towards arm and leg armor, given that they're not the original limbs themselves?

Yes, that would be nice.

Ok. Just remember not to allow them to exceed 30 total, so I'd say +15 to arms +15 to legs, unless you want to divvy it up otherwise.

That works.
I'm gonna go with slightly chaotic good.
I'll make my character by tomorrow afternoon.



Name: Bronson Jack
Sprite:
Race: Human on mechanical life support.
Skills: Wealthy war knowledge, ability to use heavy weapons.
Desired Position: Either a randomly appearing aid, or a bigger role if you believe it's a better use of the character.
Alignment: Lawful Neutral
Faction supported: Privateer's Blade/Marauder, otherwise fights for self ethics (basically neither federation or republic)
Backstory: A rough veteran (48) who has fought in 2 wars, losing both his left arm and leg in the heat of battle. His family has died in a sudden ship malfunction that caused it to explode, and he could care less if he died as well. Living through the hefty machinery attached to his lost body parts, along with strong upper body support, he is able to wield a variety of heavy weapons. However, removal or damage to the machinery can be extremely fatal to him and people around him, as it will explode. He has joined the Privateer's Blade in hopes of finding motivation to move forward, but when he's not on duty he wanders around space, contemplating about his life.
Personality: Jokes around strangers to cover his rough past, but to familiars, shows more of his serious tone.
Flaws/Weaknesses: Damage to machinery is fatal, loses normal tone and forcefully uses savage tactics when an event similar to his past occurs such as a close friend's death.



Name: Ensign Verigan
Race: [Unknown]
Skills: Has the attack Deep Stare, which has good chance of Blindness on victim and slight chance of Fear on all enemies. This is due to his face being of seemingly non-Euclidean geometry, which is also why you suffer from various insanity symptoms if you look at him without his helmet on.
Desired Position: By role: Mysterious emissary, sometimes translator and fighter. By rank: weapons officer.
Alignment: Chaotic Neutral
Faction supported: [Not known yet, leans towards Republic]
Backstory: [Not known yet, will be made as the story progresses]
Personality: Mostly stoic, sometimes snarky. Never talks, but when he does he has a monotone, ambigious voice and refers to himself as "We" instead of "I".
Flaws/Weaknesses: Is offended when someone refers to him as a "soul-less automaton", really afraid of clockwork, views higher-ups as corporate nimrods.
Equipment: +9 Transmissionary Helmet, +12 Powered Armorcoat, +5 High Boots, +4 Extra Long Gloves,  Vapor Phaser x2


also, an alien race i chose to name The Vorxiis
« Last Edit: February 22, 2013, 12:36:49 PM by Cybertails1998 »


linky
(scroll down to the bottom of the page)

This is the completed character sheet information with a sample showing you everything.

The name, the current level and Experience (also shown in the orange bar for an easy read).

The current health of the head, arms, legs, or body. They all tell you HP in a %. White means healthy. The orange bar indicates that the user has lost function of that part (consciousness for the head), while the red indicates critical damage and results in either death or amputation (you'll roll to determine either left of right).

The numbers left of the bar represent current armor worn. If you have a +20 in armor, and get hit with a -21HP, you will only take -1HP overall.

The inventory displays currently held objects and or weapons and gives descriptions, ammunition, etc when hovered over with the mouse.

A similar layout will be used for the ship once we get it.
« Last Edit: February 21, 2013, 02:01:28 AM by Swholli »