Author Topic: The Forgettable Dungeon: Early Access Release  (Read 424934 times)

Spawning is now much more comfortable.


oh god the rumors were true
rotondo really IS everyone!




Let's assume that they have a different style of sleeping

https://www.youtube.com/watch?v=T4ZH4at64MQ

haha ha beat you
When Rotondo fell asleep and started to fall forwards, I thought he was going to fall flat on his face.

When Rotondo fell asleep and started to fall forwards, I thought he was going to fall flat on his face.

This sounds more entertaining, I think I have to make an animation for this.

Randomized animation variants for things like sleeping and other effects could be really cool.

sleeping on the side would look pretty weird, and an arm hanging off the bed would be hard because of the variability of sprites :c

It'd be pretty amusing to have them sleeping in different orientations, like kinda of enforce the fact that they're flat like a board, like have them sleep under the bed, leaning up against the side of the bed, maybe something of the sorts.

It'd be pretty amusing to have them sleeping in different orientations, like kinda of enforce the fact that they're flat like a board, like have them sleep under the bed, leaning up against the side of the bed, maybe something of the sorts.

This would be really cool, even just having monsters start in different orientations would be funny.

Would give the game much more character.

--

Behold you can now push bricks pixels around,


isnt that gonna be too chaotic when you break lots of objects in 1 small room

isnt that gonna be too chaotic when you break lots of objects in 1 small room

WHAT'S THAT? YOU WANT MORE PIXELS?



Man you're craaaaazy.


For anyone interested I was testing having explosions move the debris as well, every time I pick up a gem or level up an explosion is spawned.

Man I hate whenever I go for my wallet and it spontaneously combust

Will there be different game modes besides the standard exploring of dungeons?

dear god the explosions